Talk:List of entities: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
Line 47: Line 47:


The entities themselves contain the info about which games the entities are in, and the links at the bottom of the article link to other lists for specific entity lists for official VALVe Source games. [[User:Solokiller|Solokiller]] 09:27, 7 Jan 2008 (PST)
The entities themselves contain the info about which games the entities are in, and the links at the bottom of the article link to other lists for specific entity lists for official VALVe Source games. [[User:Solokiller|Solokiller]] 09:27, 7 Jan 2008 (PST)
:That still doesn't answer my question. I can see both the links for each entity and the "See Also" ones :P Let me try again... For example, if I decide to create a mod, am I free to dump a list of the entities I create (as in, entities that didn't exist but I code in my mod) for my mod on this article? Or if I buy a license from VALVe to create a game using the Source Engine, can I extend this list with any additional entities I create?
:I know this is a list, but what is this list '''about'''? The title itself is a bit on the vague side... (at least for me, being a new guy around these parts of the intrawebs) The person who created it, probably did it thinking: "This list is going to contain entities of games X, Y and Z." or "This list is going to contain '''every''' entity that anyone ever creates." or "This list is going to contain the base entities for the Source engine, plus HL2 entities, plus Ep1 and Ep2 entities." Which one is it? (Or am I seeing this wrong?) --[[User:Etset|Etset]] 10:14, 7 Jan 2008 (PST)

Revision as of 11:14, 7 January 2008

Anyone else think that, if all of the entities are going to have an entry, that this should be changed to a category? I'm not gonna do it yet, but if the general opinion is that it should, then I'm sure someone will do it. --Charron 09:54, 29 Jun 2005 (PDT)


I've made a few changes that I think will help:

  • Sorted entites into true categories based on effect, not name. There's only a few differences and it makes more sense.
  • Renamed each category to a 'friendly' description.
  • Added an index with headings to make jumping around easier.

--Tom Edwards 11:02, 28 Jun 2005 (PDT)


Thanks, I could have done it, but I wasn't sure how

--Fragrag


List seems to suit better than a category, especially considering how many entities there are

--Zevensoft


I suggest making templates for the inputs/outputs on the entities

--Megiddo

I think some standardised formatting for entities would be nice - I'm starting something here... -- Cargo Cult 14:38, 4 Jul 2005 (PDT)

I haven't checked this myself, but is aiscripted_schedule correct or was it supposed to be ai_scripted_schedule? nevermind, i checked in hammer its right :)

--InvaderZim

Adding Entities

Anyone got a reason I shouldn't add env_tonemap_controller? Reasons may include: "It doesn't work!" and "It's already there." All I know is, it's in my unmodified .fgd, screaming for attention.

--Demented 11:13, 14 Sep 2005 (PDT)

There seem to be several missing entities. I'm adding them as I come across them. No one's objected yet. -shrug- —Maven (talk) 15:29, 18 Sep 2005 (PDT)

Purpose of this article

Is this article supposed to be a comprehensive list of entities? I.e., is it supposed to list every entity ever created in Source games (such as HL2, HL2 Ep1/2, DOD:S, CS:S, Portal, TF2, non-VALVe Source-based games) as well as Goldsource games (for the sake of information availability)?

I'm asking this because a lot of articles / categories devoted to entities in these various games already exist, and by the looks of it, this article might only be redundant information. Since I'm not aware of "the big picture" when it comes to full lists of entities (probably others might recognize at a glance what this list refers to), I might be wrong. But at least someone could specify the goal or philosophy behind this article, by describing what game(s) the list refers to.

The entities themselves contain the info about which games the entities are in, and the links at the bottom of the article link to other lists for specific entity lists for official VALVe Source games. Solokiller 09:27, 7 Jan 2008 (PST)

That still doesn't answer my question. I can see both the links for each entity and the "See Also" ones :P Let me try again... For example, if I decide to create a mod, am I free to dump a list of the entities I create (as in, entities that didn't exist but I code in my mod) for my mod on this article? Or if I buy a license from VALVe to create a game using the Source Engine, can I extend this list with any additional entities I create?
I know this is a list, but what is this list about? The title itself is a bit on the vague side... (at least for me, being a new guy around these parts of the intrawebs) The person who created it, probably did it thinking: "This list is going to contain entities of games X, Y and Z." or "This list is going to contain every entity that anyone ever creates." or "This list is going to contain the base entities for the Source engine, plus HL2 entities, plus Ep1 and Ep2 entities." Which one is it? (Or am I seeing this wrong?) --Etset 10:14, 7 Jan 2008 (PST)