$jigglebone: Difference between revisions
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==Description== | ==Description== | ||
$jigglebone "bone" { | |||
is_flexible { | |||
yaw_stiffness "stiffness value" | |||
yaw_damping "damping value" | |||
pitch_stiffness "stiffness value" | |||
pitch_damping "damping value" | |||
tip_mass "mass" | |||
length "length value" | |||
angle_constraint "constraint value" | |||
} | |||
} | |||
Used to simulate a bounce effect to models in real time like hair, cloth, tails etc. | Used to simulate a bounce effect to models in real time like hair, cloth, tails etc. | ||
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Example is from the Antlion Worker. | Example is from the Antlion Worker. | ||
$jigglebone "Antlion.glasswingR_bone" { | |||
is_flexible { | |||
yaw_stiffness 700 | |||
yaw_damping 6 | |||
pitch_stiffness 700 | |||
pitch_damping 8 | |||
tip_mass 5 | |||
length 30 | |||
angle_constraint 37 | |||
} | |||
} | |||
[[Category:QC Commands]] | [[Category:QC Commands]] |
Revision as of 12:42, 14 November 2007
Adds a real time bounce effect to a model.
Description
$jigglebone "bone" { is_flexible { yaw_stiffness "stiffness value" yaw_damping "damping value" pitch_stiffness "stiffness value" pitch_damping "damping value" tip_mass "mass" length "length value" angle_constraint "constraint value" } }
Used to simulate a bounce effect to models in real time like hair, cloth, tails etc.
Example
Example is from the Antlion Worker.
$jigglebone "Antlion.glasswingR_bone" { is_flexible { yaw_stiffness 700 yaw_damping 6 pitch_stiffness 700 pitch_damping 8 tip_mass 5 length 30 angle_constraint 37 } }