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'''[[Garry's Mod]]''' is the feature of an article in this week's [http://www.escapistmagazine.com/link/138 The Escapist] free online magazine. | |||
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The '''[[Insurgency]]''' mod team have released their first screenshots! Head over to [http://www.insmod.net/ Their site] right now to see them. | The '''[[Insurgency]]''' mod team have released their first screenshots! Head over to [http://www.insmod.net/ Their site] right now to see them. | ||
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Revision as of 09:18, 2 August 2005
Garry's Mod is the feature of an article in this week's The Escapist free online magazine.
The Insurgency mod team have released their first screenshots! Head over to Their site right now to see them.
Valve have signed a distribution deal with Electronic Arts. A distribution deal means EA handle the physical media while Valve retain full IP control - they are essentially self-publishing with EA's retail muscle timing in where they can't.
Take a look at this brilliant new HL2 machinima by R. Glass, A Few Good G-Men. (Bittorrent mirror)
- Wow, that was great! Would have been better if we could download it and watch it in-game though. --- Campaignjunkie 15:09, 13 Jul 2005 (PDT)
- Yeah. I still think it's only truly machinima if it can be played in-game on one's own computer - think of it as an ultra-efficient video compression system... :-] --Cargo Cult 15:18, 13 Jul 2005 (PDT)
http://www.valvesoftware.com has been updated with a whole new style and up-to-date information. Go and have a look!
SiN 2 has been announced! It will use Steam and Source to become the first episodic, publisherless, AAA title ever made. More information.
Source mappers from several nations are currently working on a project called HL2 Carnival. The concept is to provide purely fun HL2 single-player maps for children of ages 3-12. Not only good for the community but also something positive for Valve and FPS'er games currently in the Media. Click here for more information! --wisemx 07:12, 1 Jul 2005 (PDT)
- I've just made the link a bit more obvious. - SEThorian
- I feel mappers are The artist on BSP engines, but often suck the life from the game repeating topic (crates, air conducts, etc..) intead influxing new creativity. I am very impresed mappers are creating something really new on the gamming scene --Tei
The wiki has hit over 1,000 users! Congrats! --Mooga 06:17, 1 Jul 2005 (PDT)
Due to a request, I put up a forums to help talk about the wiki and such. Valve Wiki Forums. Please note that this is an unofficial forum. Valve has nothing to do with the it --Mooga 21:28, 30 Jun 2005 (PDT)
- Why not use the already established modding forums from the Collective? - Chris Bokitch
- But in these forums we can control everything we want. --Mooga 21:28, 30 Jun 2005 (PDT)
- Likewise. :) - Chrisb
- Why even use bulitin board software anyway, isn't that what talk pages are provided for?.. Skuld 09:48, 2 Jul 2005 (PDT)
- Chris, The-Coll really needs a better forum system than ChatBear, seriously. Its old and degenerete /Hipshot
GameSpot has several new screens and a new Q&A session with Robin Walker on Half-Life 2: Aftermath, the first post-Half-Life 2 episode. Contains spoilers! --TomEdwards 13:44, 30 Jun 2005 (PDT)
- Why does everybody keep mentioning those spoilers? There were more spoilers in the Half-Life 2 E3 videos.. The Half-Life 2: Aftermath information just seems like basic information? SEThorian