3D Modeling Programs: Difference between revisions
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3D | {{wiki|3D modeling software}} is mostly used for making props and characters, but can also be used for generating textures. | ||
===With Half- | === With Half-Life: Source model exporter === | ||
*'''[[3DS Max|3D Studio Max]]''' a high end suite for animation, modeling and rendering. one of the industry's best. Has a large support network and many plugins. Valve used 3Ds MAX for the original half-life ( | *'''[[3DS Max|3D Studio Max]]''' - a high end suite for animation, modeling and rendering. one of the industry's best. Has a large support network and many plugins. Valve used 3Ds MAX for the original half-life (hence the name of studiomdl.exe and .smd) there for exporters exists for all versions from 3 to 9, importers for .smd also exists for most versions as well as a .vta exporter and .vtf importer. | ||
*'''[[Blender]]''' a high end free, open-source, suite for animation, modeling and rendering. | *'''[[Blender]]''' - a high end free, open-source, suite for animation, modeling and rendering. Exporters for Blender currently only support static prop exporting. | ||
*'''[[Cinima 4D]]''' a popular modeling program, especially in TV media. It is a powerful toolbox. It's exporter currently only support static prop exporting. | *'''[[Cinima 4D]]''' - a popular modeling program, especially in TV media. It is a powerful toolbox. It's exporter currently only support static prop exporting. | ||
*'''[[Fragmotion]]''' a low end modeling and animation suite, but it has tight | *'''[[Fragmotion]]''' - a low end modeling and animation suite, but it has tight integration with the structure of half-life models and supports waitghted vertexes. Fragmotion comes with .smd importer and importer as well as .vtf importer. | ||
*'''[[GMax]]''' a discontinued free version of 3D Studio Max currently distributed by Turbo Squid. Both .smd exporter and | *'''[[GMax]]''' - a discontinued free version of 3D Studio Max currently distributed by Turbo Squid. Both .smd exporter and importer exists for GMax. | ||
*'''[[Maya]]''' a high end suite for animation, modeling and rendering. An advanced smd and .vta exporter exists as well as a limited smd importer. | *'''[[Maya]]''' - a high end suite for animation, modeling and rendering. An advanced smd and .vta exporter exists as well as a limited smd importer. | ||
*'''[[Milkshape]]''' a low end, popular and simple to use 3D modeling program. Comes with smd exporter and importer. | *'''[[Milkshape]]''' - a low end, popular and simple to use 3D modeling program. Comes with smd exporter and importer. | ||
*'''[[Lightwave]]''' an excellent mid range modeling and animation suite. Currently the exporter for Lightwave only supports static props. | *'''[[Lightwave]]''' an excellent mid range modeling and animation suite. Currently the exporter for Lightwave only supports static props. | ||
*'''[[XSI Mod Tool|XSI]]''' an excellent mid to high end modeling, animation and rendering suite, Valve used XSI for most models in Half-life:Source, the XSI Mod Tool exporter can be used with a little modification. | *'''[[XSI Mod Tool|XSI]]''' - an excellent mid to high end modeling, animation and rendering suite, Valve used XSI for most models in Half-life:Source, the XSI Mod Tool exporter can be used with a little modification. | ||
*'''[[XSI Mod Tool]]''' a free version of XSI with limited | *'''[[XSI Mod Tool]]''' - a free version of XSI with limited capabilities compared to the full version of XSI. Valve developed the exporter for XSI Mod Tool together Softimage (the creators of XSI), and as a result it has full support for importing and exporting .smd and exporting of .vta. | ||
=== | === Without Half-Life: Source model exporter === | ||
*'''[http://www.wings3d.com Wings3D]''' a | *'''[http://www.wings3d.com Wings3D]''' - a free, open source Nendo-like natural modeling {{wiki|IDE}}. | ||
[[Category:External Sites]] | |||
[[Category:External Sites]][[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 13:13, 2 October 2007
3D modeling software is mostly used for making props and characters, but can also be used for generating textures.
With Half-Life: Source model exporter
- 3D Studio Max - a high end suite for animation, modeling and rendering. one of the industry's best. Has a large support network and many plugins. Valve used 3Ds MAX for the original half-life (hence the name of studiomdl.exe and .smd) there for exporters exists for all versions from 3 to 9, importers for .smd also exists for most versions as well as a .vta exporter and .vtf importer.
- Blender - a high end free, open-source, suite for animation, modeling and rendering. Exporters for Blender currently only support static prop exporting.
- Cinima 4D - a popular modeling program, especially in TV media. It is a powerful toolbox. It's exporter currently only support static prop exporting.
- Fragmotion - a low end modeling and animation suite, but it has tight integration with the structure of half-life models and supports waitghted vertexes. Fragmotion comes with .smd importer and importer as well as .vtf importer.
- GMax - a discontinued free version of 3D Studio Max currently distributed by Turbo Squid. Both .smd exporter and importer exists for GMax.
- Maya - a high end suite for animation, modeling and rendering. An advanced smd and .vta exporter exists as well as a limited smd importer.
- Milkshape - a low end, popular and simple to use 3D modeling program. Comes with smd exporter and importer.
- Lightwave an excellent mid range modeling and animation suite. Currently the exporter for Lightwave only supports static props.
- XSI - an excellent mid to high end modeling, animation and rendering suite, Valve used XSI for most models in Half-life:Source, the XSI Mod Tool exporter can be used with a little modification.
- XSI Mod Tool - a free version of XSI with limited capabilities compared to the full version of XSI. Valve developed the exporter for XSI Mod Tool together Softimage (the creators of XSI), and as a result it has full support for importing and exporting .smd and exporting of .vta.