Master Blasters: Difference between revisions
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Revision as of 22:54, 8 January 2007
Overview
This mod is a mix between Quake and Super Smash Bros gameplay. Players are equip with an unlimited ammo rocket launcher and a jetpack with limited but gradually restoring aux power. Everyone starts out with a number of lives and players try to blast each other off the levels with their rocket launchers. The object of the game is to hit each other off the map, and the last person standing wins (just like super smash bros). A player can only die from falling off the map and not from enemy rocket fire, but if you do get hit by a rocket or the splash damage of a rocket your life will go down. The least life you have the farther you fly when hit by a rocket.
Features
- Specially designed maps
- Custom skins
- Team play and free fall all play
- Other weapons and items able to grab
- A mod that takes skill
Media
Be up soon!
History
First started being developed in the winter of 2006. This is the first mod made by Grayson Deitering and Mark Fallows. Although the developers are new at mod-making they have created the mod with an astounding speed. Master Blasters will be out to public asap.
Team
Grayson Deitering - Coder
Mark Fallows - Map maker
Craig Deitering - Public guy