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Point clientui world panel: Difference between revisions

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(Created page with "{{this is a|point entity|name=point_clientui_world_panel|game=Half-Life: Alyx|engine=Source 2}} ==Entity description== Creates a Panorama-type panel that can be used to display CSS-styled text in-game ==Notes== In mods/custom maps, all files used in panorama must be placed in the following folder structure: <br> ''Half-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>.xml'' <br> From here on out, files can then be accessed in the o...")
 
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In mods/custom maps, all files used in panorama must be placed in the following folder structure:
In mods/custom maps, all files used in panorama must be placed in the following folder structure:
<br>
<br>
''Half-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>.xml''
{{path|icon=file|Half-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>|xml}}
<br>
<br>
From here on out, files can then be accessed in the object by referring to ''file://{resources}/layout/custom_game/<name of file>.xml'' as the "Layout XML"-variable
From here on out, files can then be accessed in the object by referring to {{path|icon=file|file://{resources}/layout/custom_game/<name of file>|xml}} as the "Layout XML"-variable
<br>
<br>
'''NOTE:''' filenames must all be in lowercase, as uppercase letters will not be recognized by the object
{{important|Filenames must all be in lowercase, as uppercase letters will not be recognized by the object}}

Latest revision as of 04:24, 20 June 2025

point_clientui_world_panel is a point entity available in Half-Life: Alyx Half-Life: Alyx.

Entity description

Creates a Panorama-type panel that can be used to display CSS-styled text in-game

Notes

In mods/custom maps, all files used in panorama must be placed in the following folder structure:
FileHalf-Life Alyx/content/hlvr_addons/<mod name>/panorama/layout/custom_game/<name of file>.xml
From here on out, files can then be accessed in the object by referring to Filefile://{resources}/layout/custom_game/<name of file>.xml as the "Layout XML"-variable

Icon-Important.pngImportant:Filenames must all be in lowercase, as uppercase letters will not be recognized by the object