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Path corner crash: Difference between revisions

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(different c++ class)
Tag: Removed redirect
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{{Ent not in fgd}}
{{CD|CPathCornerCrash|file1=1}}
{{CD|CPathCornerCrash|file1=1}}
{{This is a|point entity|name=path_corner_crash}} Purpose{{todo}}
{{This is a|point entity|name=path_corner_crash}} Purpose{{todo}}

Revision as of 07:23, 24 May 2025

Icon-NotInFGD.png
This entity is not in the Counter-Strike: SourceDay of Defeat: SourceTeam Fortress 2Left 4 DeadLeft 4 Dead 2Counter-Strike: Global Offensive FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CPathCornerCrash
CPathCorner
CPointEntity
CBaseEntity
C++ pathcorner.cpp

path_corner_crash is a point entity available in all Source Source games. Purpose[Todo]

Note.pngNote:One difference from path_corner is that this isn't considered static point entity [1]

See also