Hl1mp gamerules: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
(Added brief description)
 
Line 2: Line 2:
{{ent not in fgd|codeonly=1}}
{{ent not in fgd|codeonly=1}}
{{CD|CHL1MPGameRulesProxy|file1=hl1mp_gamerules.cpp}}
{{CD|CHL1MPGameRulesProxy|file1=hl1mp_gamerules.cpp}}
{{This is a|logical entity|name=hl1mp_gamerules|game=Half-Life Deathmatch: Source}}
{{This is a|logical entity|name=hl1mp_gamerules|game=Half-Life Deathmatch: Source}} It serves as a proxy entity for HL1 Gamerules.


== See also ==
== See also ==

Latest revision as of 12:31, 4 June 2025

Stub

This article or section is a stub. You can help by expanding it.

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.
C++ Class hierarchy
CHL1MPGameRulesProxy
CGameRulesProxy
CBaseEntity
C++ hl1mp_gamerules.cpp

hl1mp_gamerules is a logical entity available in Half-Life Deathmatch: Source Half-Life Deathmatch: Source. It serves as a proxy entity for HL1 Gamerules.

See also