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Drawcross: Difference between revisions

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{{LanguageBar|title = {{mono|drawcross / drawline}}}}
{{LanguageBar|title = {{mono|drawcross / drawline}}}}
[[File:Drawcross-example-hls.jpg|right|thumb|Drawcross used to show locations of {{ent|world_items|engine=source}} in {{hls|2}}.]]
[[File:Drawcross-example-hls.jpg|right|thumb|Drawcross used to show locations of {{ent|world_items|engine=source}} in {{hls|2}}.]]
{{This is a|console command|name=drawcross|name1=drawline|notitlechange=1}} Creates lines or crosses. Cross consists of 4 lines and there are 20 lines possible to be drawn at once (i.e. 5 crosses, or 4 crosses and 4 lines, 3 crosses and 8 lines etc.). The lines they draw are red if intersecting solid geometry otherwise white.
{{This is a|console command|name=drawcross|name1=drawline|notitlechange=1}} Creates lines or crosses. Cross consists of 4 lines and there are 20 lines possible to be drawn at once (i.e. 5 crosses, or 4 crosses and 4 lines, 3 crosses and 8 lines etc.). The lines they draw are red if intersecting with something that blocks line of sight otherwise white.


{{tip|clear_debug_overlays command doesn't clear these lines but it's possible to hide them by issuing <code>drawline 0 0 0 0 0 0</code> 20 times. It's possible to {{cmd|alias}} it as follows for quick way to clear them. clear_debug_overlays is autocomplete by console and adding 2 at the end is fast.  
{{tip|clear_debug_overlays command doesn't clear these lines but it's possible to hide them by issuing <code>drawline 0 0 0 0 0 0</code> 20 times. It's possible to {{cmd|alias}} it as follows for quick way to clear them. clear_debug_overlays is autocomplete by console and adding 2 at the end is fast.  

Revision as of 01:45, 12 May 2025

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Drawcross used to show locations of world_items in Half-Life: Source Half-Life: Source.

drawcross and drawline are console commands available in all Source Source games. Creates lines or crosses. Cross consists of 4 lines and there are 20 lines possible to be drawn at once (i.e. 5 crosses, or 4 crosses and 4 lines, 3 crosses and 8 lines etc.). The lines they draw are red if intersecting with something that blocks line of sight otherwise white.

Tip.pngTip:clear_debug_overlays command doesn't clear these lines but it's possible to hide them by issuing drawline 0 0 0 0 0 0 20 times. It's possible to alias it as follows for quick way to clear them. clear_debug_overlays is autocomplete by console and adding 2 at the end is fast.
alias e "drawline 0 0 0 0 0 0";
alias clear_debug_overlays2 "e;e;e;e;e;e;e;e;e;e;e;e;e;e;e;e;e;e;e;e"


Examples

  • drawcross 152 366 487
  • drawline 100 200 130 500 -650 142

See also

  • box x1 y1 z1 x2 y2 z2 - different overlay type clearable by clear_debug_overlays
  • cast_ray

External links