Vis leak: Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{tabsBar|main=leak}}{{src2 topicon}} {{stub}} In {{Src2|4}}, since BSP geometry has been replaced with Mesh geometry, Source 2 maps are no longer required to be sealed off to calculate VIS. However, failure to seal a map will cause errors in the VIS data, known as vis leaks. Category:Glossary") |
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In {{Src2|4}}, since BSP geometry has been replaced with [[Mesh]] geometry, Source 2 maps are no longer required to be sealed off to calculate [[VIS]]. However, failure to seal a map will cause errors in the VIS data, known as vis leaks. | In {{Src2|4}}, since BSP geometry has been replaced with [[Mesh]] geometry, Source 2 maps are no longer required to be sealed off to calculate [[VIS]]. However, failure to seal a map will cause errors in the VIS data, known as '''vis leaks'''. | ||
[[Category:Glossary]] | [[Category:Glossary]] |