Day of Defeat: Source Mapper's Reference: Difference between revisions
Jump to navigation
Jump to search

SirYodaJedi (talk | contribs) mNo edit summary |
SirYodaJedi (talk | contribs) |
||
Line 15: | Line 15: | ||
|- | |- | ||
|} | |} | ||
The gap in geometry must be at least a unit larger | The gap in geometry must be at least a unit larger on all axes for the player to fit through. Note that the player bounding box does not rotate. Additional space may be necessary to fit through gaps in [[VPhysics]] geometry. | ||
== View heights == | == View heights == |
Latest revision as of 13:17, 4 May 2025



This article needs more
links to other articles to help
integrate it into the encyclopedia. Please help improve this article by adding links
that are relevant to the context within the existing text.
January 2024



January 2024
Model Sizes
Model | Height | Length/Width |
---|---|---|
Player (Standing) | 72 | 32 |
Player (Ducking) | 45 | 32 |
Player (Prone) | 24 | 32 |
The gap in geometry must be at least a unit larger on all axes for the player to fit through. Note that the player bounding box does not rotate. Additional space may be necessary to fit through gaps in VPhysics geometry.
View heights
Model | Height |
---|---|
Standing | 58 |
Ducking | 34 |
Prone | 10 |
Dead | 14 |
Jump Distances
Speeds
Model | Walking | Sprinting |
---|---|---|
Player (Standing) | 220 u/s | 320 u/s |
(fatigued) | 120 u/s | 230 u/s |
(scoped) | 42 u/s | N\A |
Player (Ducking) | 46 u/s | N\A |
Player (Prone) | 50 u/s | N\A |