Model entity: Difference between revisions
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Entities that use [[3D model|studio model]]. Every entity using a studio model is a subclass of [[CBaseAnimating]]. In [[FGD]] they will be defined by @PointClass or @NPCClass and thus created via [[Hammer Entity Tool]]. | Entities that use [[3D model|studio model]]. Every entity using a studio model is a subclass of [[CBaseAnimating]]. In [[FGD]] they will be defined by @PointClass or @NPCClass and thus created via [[Hammer Entity Tool]]. | ||
== See also == | == See also == | ||
* [[/Generic Keyvalues, Inputs and Outputs]] | * [[/Generic Keyvalues, Inputs and Outputs]] | ||
[[Category:glossary]] |
Revision as of 08:04, 22 April 2025

This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Entities that use studio model. Every entity using a studio model is a subclass of CBaseAnimating. In FGD they will be defined by @PointClass or @NPCClass and thus created via Hammer Entity Tool.