VSI: Difference between revisions
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SirYodaJedi (talk | contribs) (Move stub tag; remove dmca'd link) |
(Added some extra info. Will continue to update as I work with this file this week, stay tuned) |
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VSI (short for Valve Stripping Information) is a model-related file format that appears to take [[VTX]] and [[VVD]] files and remove the [[LOD]] data, for Xbox 360 versions of {{Source|4}} games. This is probably done to save disk and memory space. Hypothetically, it could be used on PC versions of Source (not recommended). | VSI (short for Valve Stripping Information) is a model-related file format that appears to take [[VTX]] and [[VVD]] files and remove the [[LOD]] data, for Xbox 360 versions of {{Source|4}} games. This is probably done to save disk and memory space. Hypothetically, it could be used on PC versions of Source (not recommended). VSI files are generated automatically by [[MakeGameData]] during the process of converting models to their proprietary console formats. It is used for processing lighting on models when converting maps. | ||
== Games == | == Games == |
Revision as of 12:54, 7 July 2025
VSI (short for Valve Stripping Information) is a model-related file format that appears to take VTX and VVD files and remove the LOD data, for Xbox 360 versions of Source games. This is probably done to save disk and memory space. Hypothetically, it could be used on PC versions of Source (not recommended). VSI files are generated automatically by MakeGameData during the process of converting models to their proprietary console formats. It is used for processing lighting on models when converting maps.