CBaseAnimating (GoldSrc): Difference between revisions
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{{CD|CBaseAnimating|goldsrc=[https://github.com/ValveSoftware/halflife/blob/master/dlls/cbase.cpp cbase.cpp]}} | {{CD|CBaseAnimating|goldsrc=[https://github.com/ValveSoftware/halflife/blob/master/dlls/cbase.cpp cbase.cpp]}} | ||
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'''<code>CBaseAnimating</code>''' is the C++ class from which most (but not all) entities with [[model]]s inherit, even if they don't actually move. | '''<code>CBaseAnimating</code>''' is the C++ class from which most (but not all) entities with [[model]]s inherit, even if they don't actually move. Several brush entities, including all [[CBaseToggle (GoldSrc)|CBaseToggle]] toggled entities, also inherit CBaseAnimating. |
Revision as of 06:48, 20 March 2025
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CBaseAnimating |
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CBaseAnimating
is the C++ class from which most (but not all) entities with models inherit, even if they don't actually move. Several brush entities, including all CBaseToggle toggled entities, also inherit CBaseAnimating.