Item rockets (GoldSrc): Difference between revisions
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{{this is a|point entity|name=item_rockets<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create Ammunition for the <code>[[weapon_rocketlauncher_(GoldSrc)|weapon_rocketlauncher]]</code> Weapon. | {{this is a|point entity|name=item_rockets<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create Ammunition for the <code>[[weapon_rocketlauncher_(GoldSrc)|weapon_rocketlauncher]]</code> Weapon. | ||
== | == Keyvalues == | ||
{{hl1 kv target}} | |||
==Flags== | ==Flags== | ||
{{fl|1|Big|If ticked doubles the amount of ammo given, also changes the viewmodel.|nofgd=1}}{{workaround|Not in .FGD by default. Use [[Deathmatch Classic 3.0.0.3.fgd|this]] .FGD file to get this working.}} | {{fl|1|Big|If ticked doubles the amount of ammo given, also changes the viewmodel.|nofgd=1}}{{workaround|Not in .FGD by default. Use [[Deathmatch Classic 3.0.0.3.fgd|this]] .FGD file to get this working.}} | ||
{{Hl1_Appearflags}} | {{Hl1_Appearflags}} | ||
Revision as of 08:06, 18 March 2025
| CItemAmmoRockets |
item_rockets is a point entity available in
Deathmatch Classic. This entity is used to create Ammunition for the weapon_rocketlauncher Weapon.
Keyvalues
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
Flags
- Big : [1] !FGD
- If ticked doubles the amount of ammo given, also changes the viewmodel.
Workaround:Not in .FGD by default. Use this .FGD file to get this working.
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.