Item cells (GoldSrc): Difference between revisions

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{{CD|CItemAmmoCells|goldsrc=1}}
{{CD|CItemAmmoCells|goldsrc=1}}


{{this is a|point entity|<!--sprite=1-->|name=item_cells|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create Ammunition for the <code>[[weapon_lightning_(GoldSrc)|weapon_lightning]]</code> Weapon.
{{this is a|point entity|<!--sprite=1-->|name=item_cells|game=Deathmatch Classic}} This entity is used to create Ammunition for the <code>[[weapon_lightning_(GoldSrc)|weapon_lightning]]</code> Weapon.


==Key Values==
==Key Values==

Revision as of 08:25, 18 March 2025

C++ Class hierarchy
CItemAmmoCells
CItemAmmo
CQuakeItem
CBaseEntity
C++ quake_items.cpp

item_cells is a point entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create Ammunition for the weapon_lightning Weapon.

Key Values

This item doesnt have Key Values.

Flags

Big : [1] !FGD
If ticked doubles the amount of ammo given.
PlacementTip.pngWorkaround:Not in .FGD by default. Use this .FGD file to get this working.
Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.