Source SDK Base 2007 particle bug: Difference between revisions
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Note:This issue isn't present in some SDK Base 2007 games like
Black Mesa (mod)(2012/Mod version). It only exist in sourcetest (Source Engine Test).
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In {{srcsdk07|4}}, if a player is damaged by an NPC or kills an NPC, a white [[particle]] orb may appear at the center of the map. (i. e. 0,0 or x=0 y=0) | [[File:Source 2007 particle orb bug.jpg|right|thumb|White particle orb which appears to containing all particles{{confirm}}.]] | ||
In {{srcsdk07|4}}, if a player is damaged by an NPC or kills an NPC, a white [[particle]] orb which contains bloods and other particles may appear at the center of the map. (i. e. 0,0 or x=0 y=0) | |||
The game framerate will slowly drop, which is determined by how close you are to the particle (or if you zoom at it). | The game framerate will slowly drop, which is determined by how close you are to the particle (or if you zoom at it), and how many of them spawn after the player get's hurt or killing NPCs multiple times. | ||
{{Note|This issue isn't present in some SDK Base 2007 games like {{bms12|2|addtext = (2012/Mod version)}} | {{Note|This issue isn't present in some SDK Base 2007 games like {{bms12|2|addtext = (2012/Mod version)}}. It only exist in {{code|sourcetest}} (Source Engine Test).}} | ||
==External Links== | ==External Links== |
Revision as of 03:02, 16 February 2025
In Source SDK Base 2007, if a player is damaged by an NPC or kills an NPC, a white particle orb which contains bloods and other particles may appear at the center of the map. (i. e. 0,0 or x=0 y=0)
The game framerate will slowly drop, which is determined by how close you are to the particle (or if you zoom at it), and how many of them spawn after the player get's hurt or killing NPCs multiple times.


External Links
Preview[1]