Source SDK Base 2007 particle bug: Difference between revisions
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Note:This issue isn't present in some SDK Base 2007 games like
Black Mesa (mod)(2012/Mod version), and was likely fixed in Source 2013.
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In {{srcsdk07|4}}, if a player is damaged by an NPC or kills an NPC, a white [[particle]] orb may appear at the center of the map. (i. e. 0,0 or x=0 y=0) | In {{srcsdk07|4}}, if a player is damaged by an NPC or kills an NPC, a white [[particle]] orb may appear at the center of the map. (i. e. 0,0 or x=0 y=0) | ||
The game framerate will slowly drop, which is determined by how close you are to the | The game framerate will slowly drop, which is determined by how close you are to the particle (or if you zoom at it). | ||
{{Note|This issue isn't present in some SDK Base 2007 games like {{bms12|2|addtext = (2012/Mod version)}}, and was likely fixed in {{src13|1}}.}} | {{Note|This issue isn't present in some SDK Base 2007 games like {{bms12|2|addtext = (2012/Mod version)}}, and was likely fixed in {{src13|1}}.}} |
Revision as of 17:47, 13 February 2025
In Source SDK Base 2007, if a player is damaged by an NPC or kills an NPC, a white particle orb may appear at the center of the map. (i. e. 0,0 or x=0 y=0)
The game framerate will slowly drop, which is determined by how close you are to the particle (or if you zoom at it).


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January 2024


January 2024