Screenspace General: Difference between revisions

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An SDK to easily create custom pixel shaders for any Source game is available here: [https://github.com/ficool2/sdk_screenspace_shaders sdk_screenspace_shaders].  
An SDK to easily create custom pixel shaders for any Source game is available here: [https://github.com/ficool2/sdk_screenspace_shaders sdk_screenspace_shaders].  
{{note|This shader also correctly displays on brushes!}}
{{note|This shader also correctly displays on brushes, [[info_overlay]]s, [[decal]]s, and models (requires [[$softwareskin]] 1 and [[$translucent]] 1)}}


== Parameters ==
== Parameters ==
{{todo|These are documented in the SDK above.}}
{{todo|These are documented in the SDK above.}}

Revision as of 09:45, 18 December 2024

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screenspace_general is a shader available since Orange Box branch Orange Box branch that is intended to draw screenspace meshes with customizable pixel shader, textures and constants.

An SDK to easily create custom pixel shaders for any Source game is available here: sdk_screenspace_shaders.

Note.pngNote:This shader also correctly displays on brushes, info_overlays, decals, and models (requires $softwareskin 1 and $translucent 1)

Parameters

Todo: These are documented in the SDK above.