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Mat picmip: Difference between revisions

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{{this is a|console variable|name=mat_picmip}}
{{this is a|console variable|name=mat_picmip}}


Specifies only one level of [[mipmapping]] to be displayed.
Specifies only one [[mipmapping]] level to be displayed.


{{Note|Is the same as the "Texture Detail" menu in the graphics settings.}}
{{Note|Is the same as the "Texture Detail" menu in the graphics settings.}}

Revision as of 09:44, 27 October 2024

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"mat_picmip" set to 0.
"mat_picmip" set to 2.
"mat_picmip" set to 4.

mat_picmip is a console variable available in all Source Source games.

Specifies only one mipmapping level to be displayed.

Note.pngNote:Is the same as the "Texture Detail" menu in the graphics settings.

States

mat_picmip -1
Sets Very High mipmapping level.
mat_picmip 0
Sets High mipmapping level.
mat_picmip 1
Sets Medium mipmapping level.
mat_picmip 2
Sets Low mipmapping level.
Note.pngNote:Some games may offers value down to -10 (which is the highest quality possible), such as Team Fortress 2.

See also