Mat picmip: Difference between revisions
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Note:Is the same as the "Texture Detail" menu in the graphics settings.
Note:Some games may offers value down to -10 (which is the highest quality possible), such as Team Fortress 2.
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[[File:mat_picmip 4.jpg|thumb|250px|"mat_picmip" set to 4.]] | [[File:mat_picmip 4.jpg|thumb|250px|"mat_picmip" set to 4.]] | ||
{{this is a|console variable|name=mat_picmip}} | {{this is a|console variable|name=mat_picmip}} | ||
Specifies only one level of [[mipmapping]] to be displayed. | |||
{{Note|Is the same as the "Texture Detail" menu in the graphics settings.}} | |||
== States == | |||
; mat_picmip -1 : Sets Very High mipmapping level. | |||
; mat_picmip 0 : Sets High mipmapping level. | |||
; mat_picmip 1 : Sets Medium mipmapping level. | |||
; mat_picmip 2 : Sets Low mipmapping level. | |||
{{Note|Some games may offers value down to {{Code|-10}} (which is the highest quality possible), such as {{tf2|1}}.}} | |||
== See also == | == See also == | ||
* [[Console Command List]] | * [[Console Command List]] |
Revision as of 09:43, 27 October 2024


mat_picmip
is a console variable available in all Source games.
Specifies only one level of mipmapping to be displayed.

States
- mat_picmip -1
- Sets Very High mipmapping level.
- mat_picmip 0
- Sets High mipmapping level.
- mat_picmip 1
- Sets Medium mipmapping level.
- mat_picmip 2
- Sets Low mipmapping level.
