Npc houndeye (Half-Life 2): Difference between revisions
Jump to navigation
Jump to search
SirYodaJedi (talk | contribs) mNo edit summary |
SirYodaJedi (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
{{code|npc_houndeye}} is the conjectured name of a scrapped NPC in {{hl2|2}}. While no {{cmd|LINK_ENTITY_TO_CLASS()}} exists for the entity, the [[CNPC_Houndeye]] class still exists in the publicly released [[Source SDK]], largely unaltered from its [[monster_houndeye (Half-Life: Source)|Half-Life: Source counterpart]]. | {{code|npc_houndeye}} is the conjectured name of a scrapped NPC in {{hl2|2}}. While no {{cmd|LINK_ENTITY_TO_CLASS()}} exists for the entity, the [[CNPC_Houndeye]] class still exists in the publicly released [[Source SDK]], largely unaltered from its [[monster_houndeye (Half-Life: Source)|Half-Life: Source counterpart]]. | ||
{{todo|In addition to providing the model from {{hls|2}}, some minor code modifications are necessary to get the houndeye working correctly in {{hl2|2}}. Document these.}} | {{todo|In addition to providing the model from {{hls|2}}, some minor code modifications are necessary to get the houndeye working correctly in {{hl2|2}}. Document these.}} | ||
== External links == | |||
* [https://github.com/theKlaxon/source-sdk-2013-houndeye Version of SDK 2013 SP with restored npc_houndeye] |
Revision as of 07:56, 1 December 2024
![]() |
---|
CNPC_Houndeye |
![]() |

npc_houndeye is the conjectured name of a scrapped NPC in Half-Life 2. While no LINK_ENTITY_TO_CLASS() exists for the entity, the CNPC_Houndeye class still exists in the publicly released Source SDK, largely unaltered from its Half-Life: Source counterpart.
Todo: In addition to providing the model from
Half-Life: Source, some minor code modifications are necessary to get the houndeye working correctly in
Half-Life 2. Document these.

