Npc stalker: Difference between revisions

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m (→‎Dedicated Console Variables: Provided default values.)
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==Dedicated Console Variables==
==Dedicated Console Variables==
* '''sk_stalker_health'''
* '''sk_stalker_health''' (Default: 50)
: <integer> A stalker's spawn health
: <integer> A stalker's spawn health.
* '''sk_stalker_melee_dmg'''
* '''sk_stalker_melee_dmg''' (Default: 5)
: <integer> Melee damage
: <integer> Melee damage.
 
==Keyvalues==
==Keyvalues==
* {{kv basenpc}}
* {{kv basenpc}}

Revision as of 04:15, 2 October 2006

Template:Wrongtitle

Entity Description

Stalker
Warning.pngWarning:The Half-Life 2 stalker model does not yet have a ragdoll - when one dies, the game will crash! Make sure the player cannot harm any stalkers in your map.
Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Dedicated Console Variables

  • sk_stalker_health (Default: 50)
<integer> A stalker's spawn health.
  • sk_stalker_melee_dmg (Default: 5)
<integer> Melee damage.

Keyvalues

  • BeamPower
<choices>
  • 0 : Low
  • 1 : Medium
  • 2 : High

Flags

Inputs

Outputs