Template:This is a/strings: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 43: Line 43:
|this is a = {{#switch: {{language}}
|this is a = {{#switch: {{language}}
|#default = <span style="color:red">UNTRANSLATED string "this is a" see</span> [[Template:This is a/strings]][[Category:TODO This is a finish translation]]
|#default = <span style="color:red">UNTRANSLATED string "this is a" see</span> [[Template:This is a/strings]][[Category:TODO This is a finish translation]]
|en = {{{this}}} {{{dx}}} is a{{#switch:{{padleft:|1|{{{internal}}}{{{type}}}}}|e|i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
|en = {{{this}}} {{{dx}}} is a{{#switch:{{padleft:|3|{{{internal}}}{{{type}}}}}|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
|eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
|eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
|es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
|es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.

Revision as of 03:42, 14 September 2024

English (en)Esperanto (eo)Español (es)Suomi (fi)Hrvatski (hr)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:27
Approximate status of translation:English (en) 100% Español (es) 66.67% Esperanto (eo) 62.96% Suomi (fi) 92.59% Hrvatski (hr) 100% Português do Brasil (pt-br) 96.3% Русский (ru) 92.59% Slovenčina (sk) 96.3% 中文 (zh) 96.3% 
Note.pngNote:The following languages do not support the new parameter {{{for the shader}}} which is located in "this is a" string:
Esperanto Español Suomi (fi) Русский
  • {{#switch: this is a

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: this

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: cut

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: internal

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = console command

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = console command

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = console variable

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = console variable

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = entity

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = entity

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = point entity

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = point entity

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = brush entity

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = brush entity

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = mesh entity

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = mesh entity

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = path entity

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = path entity

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = QC command

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = QC command

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = pixel shader

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = pixel shader

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = vertex shader

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = vertex shader

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: type

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type = material shader parameter

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = shader parameter

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: for the shader

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: all games

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: since

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: before

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: except

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: list

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = 1

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: list

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = 1 and 2

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: list

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = 1, 2, and 3

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: list

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = 1, 2, 3, and 4

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: list

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = 1, 2, 3, 4, and 5

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: list

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list = 1, 2, 3, 4, 5, and 6

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}

  • {{#switch: missing parameter

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }} {{#switch: {{{1}}}

|this is a = {{#switch: en |#default = UNTRANSLATED string "this is a" see Template:This is a/strings |en = {{{this}}} {{{dx}}} is a{{#switch:{{{|[[e|[[i=n}} {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 }}


|this = This

|cut = cut

|internal = internal


|type =

|for the shader = for the {{{shader}}} shader

|all games = all {{{engine}}} games

|since =  since {{{since}}}

|before =  before {{{before}}}

|except =  except {{{except}}}


|list =

|missing parameter = The necessary parameter {{{1}}} has not been specified. }}