Lightstyle: Difference between revisions

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(Created page with "{{stub}} {{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}} The following lightstyles are available in all {{goldsrc|2}}, {{src|2}},...")
 
(Mention style 63)
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{{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}}
{{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}}


The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, being inherited from {{quake|2}}:
The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, with all styles except 12 being inherited from {{quake|2}}:
{{Light appearances}}
{{Light appearances}}
{{Goldsrc|2}} additionally has a style 63, which is the same as the light being off.


[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 11:51, 10 September 2024

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Todo: Define lightstyle, and explain where they're used (toggled and "patterned" lights).

The following lightstyles are available in all GoldSrc GoldSrc, Source Source, and Source 2 Source 2 games, with all styles except 12 being inherited from Quake Quake: Template:Light appearances GoldSrc GoldSrc additionally has a style 63, which is the same as the light being off.