Lightstyle: Difference between revisions
		
		
		
		
		
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| SirYodaJedi (talk | contribs)  (Created page with "{{stub}} {{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}}  The following lightstyles are available in all {{goldsrc|2}}, {{src|2}},...") | SirYodaJedi (talk | contribs)   (Mention style 63) | ||
| Line 2: | Line 2: | ||
| {{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}} | {{todo|Define lightstyle, and explain where they're used (toggled and "patterned" lights).}} | ||
| The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, being inherited from {{quake|2}}: | The following lightstyles are available in all {{goldsrc|2}}, {{src|2}}, and {{src2|2}} games, with all styles except 12 being inherited from {{quake|2}}: | ||
| {{Light appearances}} | {{Light appearances}} | ||
| {{Goldsrc|2}} additionally has a style 63, which is the same as the light being off. | |||
| [[Category:Glossary]] | [[Category:Glossary]] | ||
Revision as of 11:51, 10 September 2024
Todo: Define lightstyle, and explain where they're used (toggled and "patterned" lights).
The following lightstyles are available in all  GoldSrc,
 GoldSrc,  Source, and
 Source, and  Source 2 games, with all styles except 12 being inherited from
 Source 2 games, with all styles except 12 being inherited from  Quake:
Template:Light appearances
 Quake:
Template:Light appearances
 GoldSrc additionally has a style 63, which is the same as the light being off.
 GoldSrc additionally has a style 63, which is the same as the light being off.