Talk:Func door rotating: Difference between revisions
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(y axis) |
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: I mean if a player +USE's the door, will it fire an OnOpen output even if its locked? --[[user:InvaderZim|Invader Zim]] | : I mean if a player +USE's the door, will it fire an OnOpen output even if its locked? --[[user:InvaderZim|Invader Zim]] | ||
== y axis == | |||
will the Y axis make my door rotate upwards? [[game4ever]] |
Revision as of 06:33, 25 September 2006
Hey, does anyone out there know if func_door_rotating's OnOpen output is fired only when the door is really going to open, or even when the door is locked too? --Invader Zim
- When the Open input has been fired? -ts2do
- I mean if a player +USE's the door, will it fire an OnOpen output even if its locked? --Invader Zim
y axis
will the Y axis make my door rotate upwards? game4ever