Dod location: Difference between revisions
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== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV|Name of this location|intn=location_name|string|Name of the current location that appears ingame.}} | {{KV|Name of this location|intn=location_name|string|Name of the current location that appears ingame. Can be either a regular string or a reference to a localization string.}} | ||
== Inputs == | == Inputs == |
Revision as of 10:18, 12 March 2025
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CDODLocation |
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dod_location
is a point entity available in Day of Defeat: Source.

- The {{{engine}}} parameter is inconsistent with the name defined by the {{src}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to Source.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity description
A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in its place.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name of this location (location_name) <string>
- Name of the current location that appears ingame. Can be either a regular string or a reference to a localization string.