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Env quadraticbeam: Difference between revisions

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{{Ent not in fgd}}
{{Ent not in fgd|nolink=1|because=Only configurable via code or vscript}}
{{CD|CEnvQuadraticBeam|file1=1}}
{{CD|CEnvQuadraticBeam|file1=1}}
{{CD|C_QuadraticBeam|game=client side|base=C_BaseEntity|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/c_effects.cpp#L1500 c_effects.cpp]}}
{{CD|C_QuadraticBeam|game=client side|base=C_BaseEntity|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/c_effects.cpp#L1500 c_effects.cpp]}}
{{this is a|[[entity]]|name=env_quadraticbeam}}
{{this is a|[[entity]]|name=env_quadraticbeam}}
== Fields ==
{{DEFINE_FIELD|m_targetPosition|FIELD_POSITION_VECTOR}}
{{DEFINE_FIELD|m_controlPosition|FIELD_POSITION_VECTOR}}
{{DEFINE_FIELD|m_scrollRate|FIELD_FLOAT}}
{{DEFINE_FIELD|m_flWidth|FIELD_FLOAT}}


== See Also ==  
== See Also ==  
* {{ent|beam}}
* {{ent|env_beam}}
* {{ent|env_beam}}
{{stub}}

Revision as of 07:25, 17 August 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because Only configurable via code or vscript.
C++ Class hierarchy
CEnvQuadraticBeam
CPointEntity
CBaseEntity
C++ effects.cpp
C++ Class hierarchy
client side
C_QuadraticBeam
C_BaseEntity
C++ c_effects.cpp

env_quadraticbeam is an entity available in all Source Source games.

Fields

m_targetPosition <FIELD_POSITION_VECTOR>

m_controlPosition <FIELD_POSITION_VECTOR>

m_scrollRate <FIELD_FLOAT>

m_flWidth <FIELD_FLOAT>


See Also


Stub

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