Talk:Intermediate Lighting: Difference between revisions
Jump to navigation
Jump to search
(Final lighting.) |
m (Never mind. ''Hard'' meant "''don't'' smooth".) |
||
Line 5: | Line 5: | ||
#There is plenty that could be written about lighting that is at a genuinely an "advanced" level. For example, lighting for dramatic expression and mood setting purposes, techniques for correctly lighting characters, etc. | #There is plenty that could be written about lighting that is at a genuinely an "advanced" level. For example, lighting for dramatic expression and mood setting purposes, techniques for correctly lighting characters, etc. | ||
--[[User:Giles|Giles]] 00:37, 17 May 2006 (PDT) | --[[User:Giles|Giles]] 00:37, 17 May 2006 (PDT) | ||
Revision as of 02:52, 13 September 2006
Added a little about the lightmaps. --RabidMonkey 11:06, 30 Jun 2005 (PDT)
Suggestion: Should this page be renamed to Intermediate lighting? I think it should, because:
- The title "Advanced" makes it sound like these things should be used only attempted by "advanced" mappers. But in my opinion, almost as soon as a mapper can manage to use normal light entities, they should be graduating to light_spots and light_environments, because the results are much better but they aren't really that much more complex.
- There is plenty that could be written about lighting that is at a genuinely an "advanced" level. For example, lighting for dramatic expression and mood setting purposes, techniques for correctly lighting characters, etc.
--Giles 00:37, 17 May 2006 (PDT)