Talk:Intermediate Lighting: Difference between revisions
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(Smoothing group obvious?) |
(Final lighting.) |
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Am I doing something wrong? The smoothing effect is said to be ''obvious'', but this is the most unobvious effect I've seen. --[[User:Andreasen|Andreasen]] 00:01, 13 Sep 2006 (PDT) | Am I doing something wrong? The smoothing effect is said to be ''obvious'', but this is the most unobvious effect I've seen. --[[User:Andreasen|Andreasen]] 00:01, 13 Sep 2006 (PDT) | ||
:Final lighting effects? For smoothing groups to show, do I have to compile with the <code>-final</code> setting? --[[User:Andreasen|Andreasen]] 00:56, 13 Sep 2006 (PDT) |
Revision as of 00:56, 13 September 2006
Added a little about the lightmaps. --RabidMonkey 11:06, 30 Jun 2005 (PDT)
Suggestion: Should this page be renamed to Intermediate lighting? I think it should, because:
- The title "Advanced" makes it sound like these things should be used only attempted by "advanced" mappers. But in my opinion, almost as soon as a mapper can manage to use normal light entities, they should be graduating to light_spots and light_environments, because the results are much better but they aren't really that much more complex.
- There is plenty that could be written about lighting that is at a genuinely an "advanced" level. For example, lighting for dramatic expression and mood setting purposes, techniques for correctly lighting characters, etc.
--Giles 00:37, 17 May 2006 (PDT)
Am I doing something wrong? The smoothing effect is said to be obvious, but this is the most unobvious effect I've seen. --Andreasen 00:01, 13 Sep 2006 (PDT)
- Final lighting effects? For smoothing groups to show, do I have to compile with the
-final
setting? --Andreasen 00:56, 13 Sep 2006 (PDT)