Template:KV DXLevelChoice/strings: Difference between revisions

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(Added ToGL (dxlevel 92), also changed DX9Ex to DX9Xbox because it's not the same as D3D9Ex on WinVista/7.)
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{{Strings subpage
{{Strings subpage
| number = 13
| number = 14
| en = 13
| en = 14
| zh = 13
| zh = 13
| ru = 13
| ru = 13
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* {{{{PAGENAME}}|DirectX 9 Shader Model 2}}
* {{{{PAGENAME}}|DirectX 9 Shader Model 2}}
* {{{{PAGENAME}}|DirectX 9 Shader Model 3}}
* {{{{PAGENAME}}|DirectX 9 Shader Model 3}}
* {{{{PAGENAME}}|DX9Ex}}
* {{{{PAGENAME}}|DX9_OGL}}
* {{{{PAGENAME}}|DX9Xbox}}
* {{{{PAGENAME}}|Minimum DX Level <code><choices></code>}}
* {{{{PAGENAME}}|Minimum DX Level <code><choices></code>}}
* {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}}
* {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}}
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     }}
     }}
|The entity will not exist if the engine is running outside the given range of DirectX Versions.={{#switch:{{Language}}
|The entity will not exist if the engine is running outside the given range of DirectX Versions.={{#switch:{{Language}}
     |#default=The entity will not exist if the engine is running outside the given range of DirectX Versions.
     |#default=The entity will not exist if the engine is running outside the given range of [[DirectX Versions]].
     |zh=如果引擎在给定的 DirectX 版本范围之外运行,该实体将不存在。
     |zh=如果引擎在给定的 [[DirectX|DirectX Versions]] 版本范围之外运行,该实体将不存在。
     |ru=Энтити не будет существовать, если графический движок будет работать вне данных версий ПО - DirectX Versions.
     |ru=Энтити не будет существовать, если графический движок будет работать вне данных версий ПО - [[DirectX Versions]].
     }}
     }}
|Choices={{#switch:{{Language}}
|Choices={{#switch:{{Language}}
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     |ru=DirectX 9 SM3
     |ru=DirectX 9 SM3
     }}
     }}
|DX9Ex={{#switch:{{Language}}
|DX9_OGL={{#switch:{{Language}}
     |#default=DX9Ex
     |#default=OpenGL equivalent to DirectX 9 Shader Model 2
     |zh=DX9Ex
    }}
     |ru=DX9Ex
|DX9Xbox={{#switch:{{Language}}
    |#default=DX9 SM3.0 on Xbox
     |zh=Xbox 上的 DX9 SM3.0
     |ru=DX9 SM3.0 на Xbox
     }}
     }}
|Minimum DX Level <code><choices></code>={{#switch:{{Language}}
|Minimum DX Level <code><choices></code>={{#switch:{{Language}}

Revision as of 03:40, 26 December 2024

English (en)Русский (ru)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:14
Approximate status of translation:English (en) 100% Русский (ru) 92.86% 中文 (zh) 92.86% 
  • Minimum / Maximum DX Level
  • The entity will not exist if the engine is running outside the given range of DirectX Versions.
  • Choices
  • Default (no bounding)
  • DirectX 6
  • DirectX 7
  • DirectX 8
  • DirectX 8.1
  • DirectX 9 Shader Model 2
  • DirectX 9 Shader Model 3
  • OpenGL equivalent to DirectX 9 Shader Model 2
  • DX9 SM3.0 on Xbox
  • Minimum DX Level <choices>
  • Maximum DX Level <choices>