Template:KV DXLevelChoice/strings: Difference between revisions
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(Added ToGL (dxlevel 92), also changed DX9Ex to DX9Xbox because it's not the same as D3D9Ex on WinVista/7.) |
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{{Strings subpage | {{Strings subpage | ||
| number = | | number = 14 | ||
| en = | | en = 14 | ||
| zh = 13 | | zh = 13 | ||
| ru = 13 | | ru = 13 | ||
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* {{{{PAGENAME}}|DirectX 9 Shader Model 2}} | * {{{{PAGENAME}}|DirectX 9 Shader Model 2}} | ||
* {{{{PAGENAME}}|DirectX 9 Shader Model 3}} | * {{{{PAGENAME}}|DirectX 9 Shader Model 3}} | ||
* {{{{PAGENAME}}| | * {{{{PAGENAME}}|DX9_OGL}} | ||
* {{{{PAGENAME}}|DX9Xbox}} | |||
* {{{{PAGENAME}}|Minimum DX Level <code><choices></code>}} | * {{{{PAGENAME}}|Minimum DX Level <code><choices></code>}} | ||
* {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}} | * {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}} | ||
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}} | }} | ||
|The entity will not exist if the engine is running outside the given range of DirectX Versions.={{#switch:{{Language}} | |The entity will not exist if the engine is running outside the given range of DirectX Versions.={{#switch:{{Language}} | ||
|#default=The entity will not exist if the engine is running outside the given range of DirectX Versions. | |#default=The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. | ||
|zh=如果引擎在给定的 DirectX 版本范围之外运行,该实体将不存在。 | |zh=如果引擎在给定的 [[DirectX|DirectX Versions]] 版本范围之外运行,该实体将不存在。 | ||
|ru=Энтити не будет существовать, если графический движок будет работать вне данных версий ПО - DirectX Versions. | |ru=Энтити не будет существовать, если графический движок будет работать вне данных версий ПО - [[DirectX Versions]]. | ||
}} | }} | ||
|Choices={{#switch:{{Language}} | |Choices={{#switch:{{Language}} | ||
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|ru=DirectX 9 SM3 | |ru=DirectX 9 SM3 | ||
}} | }} | ||
| | |DX9_OGL={{#switch:{{Language}} | ||
|#default= | |#default=OpenGL equivalent to DirectX 9 Shader Model 2 | ||
|zh= | }} | ||
|ru= | |DX9Xbox={{#switch:{{Language}} | ||
|#default=DX9 SM3.0 on Xbox | |||
|zh=Xbox 上的 DX9 SM3.0 | |||
|ru=DX9 SM3.0 на Xbox | |||
}} | }} | ||
|Minimum DX Level <code><choices></code>={{#switch:{{Language}} | |Minimum DX Level <code><choices></code>={{#switch:{{Language}} |
Revision as of 03:40, 26 December 2024
Number of strings:14
Approximate status of translation:
100%
92.86%
92.86%
Approximate status of translation:



- Minimum / Maximum DX Level
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
- Choices
- Default (no bounding)
- DirectX 6
- DirectX 7
- DirectX 8
- DirectX 8.1
- DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3
- OpenGL equivalent to DirectX 9 Shader Model 2
- DX9 SM3.0 on Xbox
- Minimum DX Level
<choices>
- Maximum DX Level
<choices>