Dlight: Difference between revisions

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(Created page with "{{stub}}{{DISPLAYTITLE:dlight}} A dynamic light on an lightmap. == See also == * elight * light_dynamic Category:Glossary")
 
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{{stub}}{{DISPLAYTITLE:dlight}}
{{stub}}{{DISPLAYTITLE:dlight}}
A dynamic light on an [[lightmap]].
A dynamic light on an [[lightmap]].
{{ModernImportant|Due to how lightmap smoothing works, dlights will always act flat shaded even on smooth-shaded brush surfaces.}}
{{bug|In {{goldsrc|2}}, dlights do not work properly on surfaces that aren't set to 1.0 texel scale (a bug inherited from {{quake|2}}). This is best demonstrated by the glow from active Quad Damage in {{dmc|2}}.}}


== See also ==
== See also ==

Revision as of 20:59, 12 August 2024

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A dynamic light on an lightmap.

Icon-Important.pngImportant:Due to how lightmap smoothing works, dlights will always act flat shaded even on smooth-shaded brush surfaces.
Icon-Bug.pngBug:In GoldSrc GoldSrc, dlights do not work properly on surfaces that aren't set to 1.0 texel scale (a bug inherited from Quake Quake). This is best demonstrated by the glow from active Quad Damage in Deathmatch Classic Deathmatch Classic.  [todo tested in ?]

See also