Info target helicoptercrash: Difference between revisions

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== Inputs ==  
== Inputs ==  
{{IO|FireCrashOutput|param=void|nofgd=1|Fires <code>OnCrashed</code> output.}}
{{IO|FireCrashOutput|param=void|nofgd=1|Fires <code>OnCrashed</code> output.}}
{{I BaseEntity}}
{{I BaseEntity|base=1}}


== Outputs ==
== Outputs ==
{{IO|OnCrashed|param=void|nofgd=1|Fires via <code>FireCrashOutput</code> input.}}
{{IO|OnCrashed|param=void|nofgd=1|Fires via <code>FireCrashOutput</code> input.}}
{{O BaseEntity|}}
{{O BaseEntity|}}

Revision as of 10:07, 11 August 2024

Info target.png

info_target_helicoptercrash is a point entity available in Black Mesa Black Mesa. When SelfDestruct input fires for npc_apache - it will fly to nearest info_target_helicoptercrash entity and break, if touched an entity or surface. That's exactly what this entity is designed for.

Black Mesa Level Creation

Keyvalues

Inputs

FireCrashOutput <void> !FGD
Fires OnCrashed output.


Outputs

OnCrashed <void> !FGD
Fires via FireCrashOutput input.