Template:This is a/strings: Difference between revisions
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Note:The following languages do not support the new parameter {{{for the shader}}} which is located in "this is a" string:
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|#default = <span style="color:red">UNTRANSLATED string "this is a" see</span> [[Template:This is a/strings]][[Category:TODO This is a finish translation]] | |#default = <span style="color:red">UNTRANSLATED string "this is a" see</span> [[Template:This is a/strings]][[Category:TODO This is a finish translation]] | ||
|en = {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | |en = {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |eo = {{{this}}} {{{dx}}} estas {{{cut}}} {{{internal}}} {{{type}}} uzeblan en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |es = {{{this}}} {{{dx}}} es un {{{type}}} {{{cut}}} {{{internal}}} disponible en {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |fi = {{{this}}} {{{dx}}} on {{{cut}}} {{{internal}}} {{{type}}} saatavilla {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |hr = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupan u {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
| | |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 | ||
}} | }} | ||
Revision as of 11:52, 8 August 2024
Number of strings:26
Approximate status of translation:
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Approximate status of translation:













- {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
- This
- cut
- internal
- console command
- console variable
- point entity
- brush entity
- mesh entity
- path entity
- QC command
- pixel shader
- vertex shader
- material shader parameter
- for the {{{shader}}} shader
- all {{{engine}}} games
- since {{{since}}}
- before {{{before}}}
- except {{{except}}}
- 1
- 1 and 2
- 1, 2, and 3
- 1, 2, 3, and 4
- 1, 2, 3, 4, and 5
- 1, 2, 3, 4, 5, and 6
- The necessary parameter {{{1}}} has not been specified.