Valve english.txt: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(A listing of the contents of the file valve_english.txt, provided for easy reference.)
 
mNo edit summary
Line 1: Line 1:
{{wrongtitle|title=valve_english.txt}}
The following is a list of the contents of the <code>hl2/resource/valve_english.txt</code> file, packed within the <code>Steam/SteamApps/source engine.gcf</code>. It's listed here for easy reference for those who wish to use the [[env_hudhint]] entity.
The following is a list of the contents of the <code>hl2/resource/valve_english.txt</code> file, packed within the <code>Steam/SteamApps/source engine.gcf</code>. It's listed here for easy reference for those who wish to use the [[env_hudhint]] entity.


 
<pre>"lang"  
"lang"
 
{  
{  
"Language" "English"  
"Language" "English"  
"Tokens"  
"Tokens"  
{  
{  
"Valve_Listen_MapName" "Map"
"Valve_Listen_MapName" "Map"
"Valve_Movement_Title" "MOVEMENT"
"Valve_Movement_Title" "MOVEMENT"
"Valve_Move_Forward" "Move forward"
"Valve_Move_Forward" "Move forward"
"Valve_Move_Back" "Move back"
"Valve_Move_Back" "Move back"
"Valve_Turn_Left" "Turn left"
"Valve_Turn_Left" "Turn left"
"Valve_Turn_Right" "Turn right"
"Valve_Turn_Right" "Turn right"
"Valve_Move_Left" "Move left (strafe)"
"Valve_Move_Left" "Move left (strafe)"
"Valve_Move_Right" "Move right (strafe)"
"Valve_Move_Right" "Move right (strafe)"
"Valve_Jump" "Jump"
"Valve_Jump" "Jump"
"Valve_Duck" "Duck"
"Valve_Duck" "Duck"
"Valve_Swim_Up" "Swim up"
"Valve_Swim_Up" "Swim up"
"Valve_Swim_Down" "Swim down"
"Valve_Swim_Down" "Swim down"
"Valve_Look_Up" "Look up"
"Valve_Look_Up" "Look up"
"Valve_Look_Down" "Look down"
"Valve_Look_Down" "Look down"
"Valve_Look_Straight_Ahead" "Look straight ahead"
"Valve_Look_Straight_Ahead" "Look straight ahead"
"Valve_Strafe_Modifier" "Strafe modifier"
"Valve_Strafe_Modifier" "Strafe modifier"
"Valve_Mouse_Look_Modifier" "Mouse look modifier"
"Valve_Mouse_Look_Modifier" "Mouse look modifier"
"Valve_Keyboard_Look_Modifier" "Keyboard look modifier"
"Valve_Keyboard_Look_Modifier" "Keyboard look modifier"
"Valve_Use_Items" "Use item (buttons, machines, ...)"
"Valve_Use_Items" "Use item (buttons, machines, ...)"
"Valve_Communication_Title" "COMMUNICATION"
"Valve_Communication_Title" "COMMUNICATION"
"Valve_Use_Voice_Communication" "Use voice communication"
"Valve_Use_Voice_Communication" "Use voice communication"
"Valve_Chat_Message" "Chat message"
"Valve_Chat_Message" "Chat message"
"Valve_Team_Message" "Team message"
"Valve_Team_Message" "Team message"
"Valve_Combat_Title" "COMBAT"
"Valve_Combat_Title" "COMBAT"
"Valve_Primary_Attack" "Primary attack"
"Valve_Primary_Attack" "Primary attack"
"Valve_Secondary_Attack" "Secondary attack"
"Valve_Secondary_Attack" "Secondary attack"
"Valve_Reload_Weapon" "Reload weapon"
"Valve_Reload_Weapon" "Reload weapon"
"Valve_Walk" "Walk (Move Slowly)"
"Valve_Walk" "Walk (Move Slowly)"
"Valve_Flashlight" "Flashlight"
"Valve_Flashlight" "Flashlight"
"Valve_Spray_Logo" "Spray logo"
"Valve_Spray_Logo" "Spray logo"
"Valve_Weapon_Category_1" "Weapon category 1"
"Valve_Weapon_Category_1" "Weapon category 1"
"Valve_Weapon_Category_2" "Weapon category 2"
"Valve_Weapon_Category_2" "Weapon category 2"
"Valve_Weapon_Category_3" "Weapon category 3"
"Valve_Weapon_Category_3" "Weapon category 3"
"Valve_Weapon_Category_4" "Weapon category 4"
"Valve_Weapon_Category_4" "Weapon category 4"
"Valve_Weapon_Category_5" "Weapon category 5"
"Valve_Weapon_Category_5" "Weapon category 5"
"Valve_Weapon_Category_6" "Weapon category 6"
"Valve_Weapon_Category_6" "Weapon category 6"
"Valve_Weapon_Category_7" "Weapon category 7"
"Valve_Weapon_Category_7" "Weapon category 7"
"Valve_Weapon_Category_8" "Weapon category 8"
"Valve_Weapon_Category_8" "Weapon category 8"
"Valve_Weapon_Category_9" "Weapon category 9"
"Valve_Weapon_Category_9" "Weapon category 9"
"Valve_Weapon_Category_0" "Weapon category 0"
"Valve_Weapon_Category_0" "Weapon category 0"
"Valve_Previous_Weapon" "Previous weapon"
"Valve_Previous_Weapon" "Previous weapon"
"Valve_Next_Weapon" "Next weapon"
"Valve_Next_Weapon" "Next weapon"
"Valve_Last_Weapon_Used" "Last weapon used"
"Valve_Last_Weapon_Used" "Last weapon used"
"Valve_Miscellaneous_Title" "MISCELLANEOUS"
"Valve_Miscellaneous_Title" "MISCELLANEOUS"
"Valve_Display_Scores" "Display multiplayer scores"
"Valve_Display_Scores" "Display multiplayer scores"
"Valve_Take_Screen_Shot" "Take screen shot"
"Valve_Take_Screen_Shot" "Take screen shot"
"Valve_Quick_Save" "Quick save"
"Valve_Quick_Save" "Quick save"
"Valve_Quick_Load" "Quick load"
"Valve_Quick_Load" "Quick load"
"Valve_Pause_Game" "Pause game"
"Valve_Pause_Game" "Pause game"
"Valve_Quit_Game" "Quit game"
"Valve_Quit_Game" "Quit game"
"Valve_Cheer" "Cheer"
"Valve_Cheer" "Cheer"
"Valve_Activate_In_Game_GUI" "Activate in-game GUI"
"Valve_Activate_In_Game_GUI" "Activate in-game GUI"
"Valve_Change_Team" "Change team"
"Valve_Change_Team" "Change team"
"Valve_Change_Class" "Change class"
"Valve_Change_Class" "Change class"
"Valve_Use_Special_Skill" "Use special skill"
"Valve_Use_Special_Skill" "Use special skill"
"Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit"
"Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit"
"Valve_Valid_Teams" "Valid teams, leave blank for all"
"Valve_Valid_Teams" "Valid teams, leave blank for all"
"Valve_Frag_Limit" "Frag Limit"
"Valve_Frag_Limit" "Frag Limit"
"Valve_Time_Limit" "Time Limit (Min.)"
"Valve_Time_Limit" "Time Limit (Min.)"
"Valve_Falling_Damage" "Falling Damage"
"Valve_Falling_Damage" "Falling Damage"
"Valve_Normal" "Normal"
"Valve_Normal" "Normal"
"Valve_Realistic" "Realistic"
"Valve_Realistic" "Realistic"
"Valve_Teamplay" "Teamplay"
"Valve_Teamplay" "Teamplay"
"Valve_Friendly_Fire" "Friendly Fire"
"Valve_Friendly_Fire" "Friendly Fire"
"Valve_Weapons_Stay" "Weapons Stay"
"Valve_Weapons_Stay" "Weapons Stay"
"Valve_Force_Respawn" "Force Respawn"
"Valve_Force_Respawn" "Force Respawn"
"Valve_Footsteps" "Footsteps"
"Valve_Footsteps" "Footsteps"
"Valve_Autocrosshair" "Autocrosshair"
"Valve_Autocrosshair" "Autocrosshair"
"Valve_Center_Player_Names" "Center player names"
"Valve_Center_Player_Names" "Center player names"
"Valve_Switch_Weapons_Immediately" "Switch weapons immediately"
"Valve_Switch_Weapons_Immediately" "Switch weapons immediately"
"Valve_Automatic_Screenshots" "Automatically take end-game screenshots"
"Valve_Automatic_Screenshots" "Automatically take end-game screenshots"
"Valve_Observer_Crosshair" "Observer crosshair"
"Valve_Observer_Crosshair" "Observer crosshair"


"Spec_Slow_Motion" "Slow Motion"
"Spec_Slow_Motion" "Slow Motion"
"Spec_No_PIP" "
"Spec_No_PIP" "
Picture-In-Picture is not available
Picture-In-Picture is not available
in First-Person mode while playing.
in First-Person mode while playing.
"
"


"Spec_Replay" "Instant Replay"
"Spec_Replay" "Instant Replay"
"Spec_Auto" "Auto"
"Spec_Auto" "Auto"
"Spec_Time" "Time"
"Spec_Time" "Time"
"Spec_Map" "Map: %s1"
"Spec_Map" "Map: %s1"
"Spectators" "Spectators"
"Spectators" "Spectators"
"Spec_PlayerItem_Health" "%s1 (%s2)"
"Spec_PlayerItem_Health" "%s1 (%s2)"
"Spec_PlayerItem" "%s1"
"Spec_PlayerItem" "%s1"
"Spec_PlayerItem_Team" "%s1 (%s2)"
"Spec_PlayerItem_Team" "%s1 (%s2)"
"Spec_Duck" "Press DUCK for Spectator Menu"
"Spec_Duck" "Press DUCK for Spectator Menu"
"Spec_Help_Title" "Spectator Mode"
"Spec_Help_Title" "Spectator Mode"
"Spec_Help_Text"  "
"Spec_Help_Text"  "
Use the following keys to change view styles:
Use the following keys to change view styles:


 
FIRE1 - Chase next player
 
FIRE2 - Chase previous player
<nowiki> </nowiki>FIRE1 - Chase next player
JUMP - Change view modes
 
USE - Change inset window mode
<nowiki> </nowiki>FIRE2 - Chase previous player
 
<nowiki> </nowiki>JUMP - Change view modes
 
<nowiki> </nowiki>USE - Change inset window mode
 
   
   
 
DUCK  - Enable spectator menu
<nowiki> </nowiki>DUCK  - Enable spectator menu
 
    
    
In Overview Map Mode move around with:
In Overview Map Mode move around with:


 
MOVELEFT - move left
 
MOVERIGHT - move right
<nowiki> </nowiki>MOVELEFT - move left
FORWARD - zoom in
 
BACK - zoom out
<nowiki> </nowiki>MOVERIGHT - move right
MOUSE - rotate around map/target
 
<nowiki> </nowiki>FORWARD - zoom in
 
<nowiki> </nowiki>BACK - zoom out
 
<nowiki> </nowiki>MOUSE - rotate around map/target
 
"
"


"Spec_Modes" "Camera Options"
"Spec_Modes" "Camera Options"
"Spec_Mode0" "Camera Disabled"
"Spec_Mode0" "Camera Disabled"
"Spec_Mode1" "Death Camera"
"Spec_Mode1" "Death Camera"
"Spec_Mode2" "Fixed View"
"Spec_Mode2" "Fixed View"
"Spec_Mode3" "First Person"
"Spec_Mode3" "First Person"
"Spec_Mode4" "Chase Camera"
"Spec_Mode4" "Chase Camera"
"Spec_Mode5" "Free Look"
"Spec_Mode5" "Free Look"
"Spec_Mode6" "Chase Map Overview"
"Spec_Mode6" "Chase Map Overview"
"Spec_NoTarget" "No valid targets. Cannot switch Camera Mode."
"Spec_NoTarget" "No valid targets. Cannot switch Camera Mode."
"Spec_Options" "Options"
"Spec_Options" "Options"
"OBS_NONE" "Camera Options"
"OBS_NONE" "Camera Options"
"OBS_CHASE_LOCKED" "Locked Chase Camera"
"OBS_CHASE_LOCKED" "Locked Chase Camera"
"OBS_CHASE_FREE" "Free Chase Camera"
"OBS_CHASE_FREE" "Free Chase Camera"
"OBS_ROAMING" "Free Look"
"OBS_ROAMING" "Free Look"
"OBS_IN_EYE" "First Person"
"OBS_IN_EYE" "First Person"
"OBS_MAP_FREE" "Free Map Overview"
"OBS_MAP_FREE" "Free Map Overview"
"OBS_MAP_CHASE" "Chase Map Overview"
"OBS_MAP_CHASE" "Chase Map Overview"
"SPECT_OPTIONS" "Options"
"SPECT_OPTIONS" "Options"
"CAM_OPTIONS" "Camera Options"
"CAM_OPTIONS" "Camera Options"


"PlayerName" "Name"
"PlayerName" "Name"
"PlayerScore" "Score"
"PlayerScore" "Score"
"PlayerDeath" "Deaths"
"PlayerDeath" "Deaths"
"PlayerPing" "Latency"
"PlayerPing" "Latency"
"PlayerVoice" "Voice"
"PlayerVoice" "Voice"
"PlayerTracker" "Friend"
"PlayerTracker" "Friend"


"T0A0TITLE" "HAZARD COURSE"
"T0A0TITLE" "HAZARD COURSE"
"C0A0TITLE" "BLACK MESA INBOUND"
"C0A0TITLE" "BLACK MESA INBOUND"
"C0A1TITLE" "ANOMALOUS MATERIALS"
"C0A1TITLE" "ANOMALOUS MATERIALS"
"C1A1TITLE" "UNFORESEEN CONSEQUENCES"
"C1A1TITLE" "UNFORESEEN CONSEQUENCES"
"C1A2TITLE" "OFFICE COMPLEX"
"C1A2TITLE" "OFFICE COMPLEX"
"C1A3TITLE" "WE'VE GOT HOSTILES"
"C1A3TITLE" "WE'VE GOT HOSTILES"
"C1A4TITLE" "BLAST PIT"
"C1A4TITLE" "BLAST PIT"
"C2A1TITLE" "POWER UP"
"C2A1TITLE" "POWER UP"
"C2A2TITLE" "ON A RAIL"
"C2A2TITLE" "ON A RAIL"
"C2A3TITLE" "APPREHENSION"
"C2A3TITLE" "APPREHENSION"
"C2A4TITLE1" "RESIDUE PROCESSING"
"C2A4TITLE1" "RESIDUE PROCESSING"
"C2A4TITLE2" "QUESTIONABLE ETHICS"
"C2A4TITLE2" "QUESTIONABLE ETHICS"
"C2A5TITLE" "SURFACE TENSION"
"C2A5TITLE" "SURFACE TENSION"
"C3A1TITLE" "FORGET ABOUT FREEMAN!"
"C3A1TITLE" "FORGET ABOUT FREEMAN!"
"C3A2TITLE" "LAMBDA CORE"
"C3A2TITLE" "LAMBDA CORE"
"C4A1TITLE" "XEN"
"C4A1TITLE" "XEN"
"C4A1ATITLE" "INTERLOPER"
"C4A1ATITLE" "INTERLOPER"
"C4A2TITLE" "GONARCH'S LAIR"
"C4A2TITLE" "GONARCH'S LAIR"
"C4A3TITLE" "NIHILANTH"
"C4A3TITLE" "NIHILANTH"
"C5TITLE" "ENDGAME"
"C5TITLE" "ENDGAME"


"Valve_Hostname" "Hostname"
"Valve_Hostname" "Hostname"
"Valve_Max_Players" "Max. players"
"Valve_Max_Players" "Max. players"
"Valve_Server_Password" "Server password"
"Valve_Server_Password" "Server password"


"Valve_Close" "Close"
"Valve_Close" "Close"
"Valve_Help" "Help"
"Valve_Help" "Help"
"Valve_Settings" "Settings"
"Valve_Settings" "Settings"
"Valve_Chat_Messages" "Chat Messages"
"Valve_Chat_Messages" "Chat Messages"
"Valve_Show_Status" "Show Status"
"Valve_Show_Status" "Show Status"
"Valve_View_Cone" "View Cone"
"Valve_View_Cone" "View Cone"
"Valve_Player_Names" "Player Names"
"Valve_Player_Names" "Player Names"
"Valve_PIP" "Picture-In-Picture"
"Valve_PIP" "Picture-In-Picture"
"Valve_Overview" "Overview"
"Valve_Overview" "Overview"
"Valve_Overview_Off" "No Map"
"Valve_Overview_Off" "No Map"
"Valve_Overview_Small" "Small Map"
"Valve_Overview_Small" "Small Map"
"Valve_Overview_Large" "Large Map"
"Valve_Overview_Large" "Large Map"
"Valve_Overview_ZoomIn" "Zoom In"
"Valve_Overview_ZoomIn" "Zoom In"
"Valve_Overview_Zoomout" "Zoom Out"
"Valve_Overview_Zoomout" "Zoom Out"
"Valve_Overview_Locked" "No Rotation"
"Valve_Overview_Locked" "No Rotation"
"Valve_Overview_Names" "Show Names"
"Valve_Overview_Names" "Show Names"
"Valve_Overview_Health" "Show Health"
"Valve_Overview_Health" "Show Health"
"Valve_Overview_Tracks" "Show Tracks"
"Valve_Overview_Tracks" "Show Tracks"
"Valve_Auto_Director" "Auto Director"
"Valve_Auto_Director" "Auto Director"
"Valve_Show_Scores" "Show Scores"
"Valve_Show_Scores" "Show Scores"
"Valve_Game_Saved" "Game Saved"
"Valve_Game_Saved" "Game Saved"


"Valve_Orange" "Orange"
"Valve_Orange" "Orange"
"Valve_Yellow" "Yellow"
"Valve_Yellow" "Yellow"
"Valve_Blue" "Blue"
"Valve_Blue" "Blue"
"Valve_Ltblue" "Ltblue"
"Valve_Ltblue" "Ltblue"
"Valve_Green" "Green"
"Valve_Green" "Green"
"Valve_Red" "Red"
"Valve_Red" "Red"
"Valve_Brown" "Brown"
"Valve_Brown" "Brown"
"Valve_Ltgray" "Ltgray"
"Valve_Ltgray" "Ltgray"
"Valve_Dkgray" "Dkgray"
"Valve_Dkgray" "Dkgray"


"Valve_Playing" "Playing"
"Valve_Playing" "Playing"
"Valve_Stopped" "Stopped"
"Valve_Stopped" "Stopped"
"Valve_Paused" "Paused"
"Valve_Paused" "Paused"


"Valve_x_1_4" "x1/4"
"Valve_x_1_4" "x1/4"
"Valve_x_1_2" "x1/2"
"Valve_x_1_2" "x1/2"
"Valve_x_1" "x1"
"Valve_x_1" "x1"
"Valve_x_2" "x2"
"Valve_x_2" "x2"
"Valve_x_4" "x4"
"Valve_x_4" "x4"


"Valve_ViewDemoStatus" "%s1  %s2  %s3"
"Valve_ViewDemoStatus" "%s1  %s2  %s3"


"Valve_Hint_Zoom" "%+zoom% ZOOM VIEW"
"Valve_Hint_Zoom" "%+zoom% ZOOM VIEW"
"Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN"
"Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN"
"Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT"
"Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT"
"Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN"
"Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN"
"Valve_Hint_Command_send"  "%impulse 50% SEND YOUR SQUAD TO A LOCATION"
"Valve_Hint_Command_send"  "%impulse 50% SEND YOUR SQUAD TO A LOCATION"
"Valve_Hint_Command_recall"  "%impulse 50% TWICE TO RECALL YOUR SQUAD"
"Valve_Hint_Command_recall"  "%impulse 50% TWICE TO RECALL YOUR SQUAD"
 
"Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT"
"Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %
"Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT\nUSE MOUSE TO LOOK"
+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT"
 
"Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %
+moveright% TURN RIGHT\nUSE MOUSE TO LOOK"
 
"Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE"
"Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE"
"Valve_Hint_JeepTurbo" "%+speed% TURBO"
"Valve_Hint_JeepTurbo" "%+speed% TURBO"
"Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT"
"Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT"
"Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN"
"Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN"
"Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE"
"Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE"
"Valve_Hint_USEPickup"  "%+use% PICKUP OBJECT"
"Valve_Hint_USEPickup"  "%+use% PICKUP OBJECT"
"Valve_Hint_ThrowHeld"  "%+attack% THROW HELD OBJECT"
"Valve_Hint_ThrowHeld"  "%+attack% THROW HELD OBJECT"
"Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL"
"Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL"
"Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT"
"Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT"
"Valve_Hint_SqueezeBait"  "%+attack2% CALL ANTLIONS"
"Valve_Hint_SqueezeBait"  "%+attack2% CALL ANTLIONS"


"Valve_Miscellaneous_Keyboard_Keys_Title"  "MISCELLANEOUS MOVEMENT"
"Valve_Miscellaneous_Keyboard_Keys_Title"  "MISCELLANEOUS MOVEMENT"
"Valve_Chapter" "Chapter"
"Valve_Chapter" "Chapter"


"Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE"
"Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE"


"Valve_CreatingCache" "Creating sound caches..."
"Valve_CreatingCache" "Creating sound caches..."
"Valve_CreatingSpecificSoundCache" "Processing:  %s1"
"Valve_CreatingSpecificSoundCache" "Processing:  %s1"


"Valve_UpdatingSteamResources" "Updating Steam resources..."
"Valve_UpdatingSteamResources" "Updating Steam resources..."


"Valve_Sprint" "Sprint (Move Quickly)"
"Valve_Sprint" "Sprint (Move Quickly)"
"Valve_Suit_Zoom" "Suit Zoom"
"Valve_Suit_Zoom" "Suit Zoom"
"Valve_Commander_Mode" "Send/Recall Squad"
"Valve_Commander_Mode" "Send/Recall Squad"
"Valve_Gravity_Gun" "Gravity Gun"
"Valve_Gravity_Gun" "Gravity Gun"
"Valve_CC_Toggle" "Toggle close caption sound effects"
"Valve_CC_Toggle" "Toggle close caption sound effects"


"Valve_Hud_HEALTH" "HEALTH"
"Valve_Hud_HEALTH" "HEALTH"
"Valve_Hud_AMMO" "AMMO"
"Valve_Hud_AMMO" "AMMO"
"Valve_Hud_SUIT" "SUIT"
"Valve_Hud_SUIT" "SUIT"
"Valve_Hud_AUX_POWER" "AUX POWER"
"Valve_Hud_AUX_POWER" "AUX POWER"
"Valve_Hud_OXYGEN" "OXYGEN"
"Valve_Hud_OXYGEN" "OXYGEN"
"Valve_Hud_FLASHLIGHT" "FLASHLIGHT"
"Valve_Hud_FLASHLIGHT" "FLASHLIGHT"
"Valve_Hud_SPRINT" "SPRINT"
"Valve_Hud_SPRINT" "SPRINT"


"Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING"
"Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING"
"Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED"
"Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED"


"Valve_HDRDEMO_LeftTitle" "Fixed Aperture"
"Valve_HDRDEMO_LeftTitle" "Fixed Aperture"
"Valve_HDRDEMO_RightTitle" "High-Dynamic Range"


"Valve_HDRDEMO_RightTitle" "High-Dynamic Range"
"Valve_Hud_CamFOV" "FOV"
"Valve_Hud_CamHeight" "Cam Height"
"Valve_CamArmLength" "Arm Length"


"Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain"
"Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain"
"Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain"
"Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain"


"Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction"
"Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction"
"Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction"
"Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction"


}  
}  
 
}</pre>
}

Revision as of 16:11, 3 September 2006

Template:Wrongtitle The following is a list of the contents of the hl2/resource/valve_english.txt file, packed within the Steam/SteamApps/source engine.gcf. It's listed here for easy reference for those who wish to use the env_hudhint entity.

"lang" 
{ 
"Language" "English" 
"Tokens" 
{ 
"Valve_Listen_MapName"			"Map"
"Valve_Movement_Title"			"MOVEMENT"
"Valve_Move_Forward"			"Move forward"
"Valve_Move_Back"			"Move back"
"Valve_Turn_Left"			"Turn left"
"Valve_Turn_Right"			"Turn right"
"Valve_Move_Left"			"Move left (strafe)"
"Valve_Move_Right"			"Move right (strafe)"
"Valve_Jump"				"Jump"
"Valve_Duck"				"Duck"
"Valve_Swim_Up"				"Swim up"
"Valve_Swim_Down"			"Swim down"
"Valve_Look_Up"				"Look up"
"Valve_Look_Down"			"Look down"
"Valve_Look_Straight_Ahead"		"Look straight ahead"
"Valve_Strafe_Modifier"			"Strafe modifier"
"Valve_Mouse_Look_Modifier"		"Mouse look modifier"
"Valve_Keyboard_Look_Modifier"		"Keyboard look modifier"
"Valve_Use_Items"			"Use item (buttons, machines, ...)"
"Valve_Communication_Title"		"COMMUNICATION"
"Valve_Use_Voice_Communication"		"Use voice communication"
"Valve_Chat_Message"			"Chat message"
"Valve_Team_Message"			"Team message"
"Valve_Combat_Title"			"COMBAT"
"Valve_Primary_Attack"			"Primary attack"
"Valve_Secondary_Attack"		"Secondary attack"
"Valve_Reload_Weapon"			"Reload weapon"
"Valve_Walk"				"Walk (Move Slowly)"
"Valve_Flashlight"			"Flashlight"
"Valve_Spray_Logo"			"Spray logo"
"Valve_Weapon_Category_1"		"Weapon category 1"
"Valve_Weapon_Category_2"		"Weapon category 2"
"Valve_Weapon_Category_3"		"Weapon category 3"
"Valve_Weapon_Category_4"		"Weapon category 4"
"Valve_Weapon_Category_5"		"Weapon category 5"
"Valve_Weapon_Category_6"		"Weapon category 6"
"Valve_Weapon_Category_7"		"Weapon category 7"
"Valve_Weapon_Category_8"		"Weapon category 8"
"Valve_Weapon_Category_9"		"Weapon category 9"
"Valve_Weapon_Category_0"		"Weapon category 0"
"Valve_Previous_Weapon"			"Previous weapon"
"Valve_Next_Weapon"			"Next weapon"
"Valve_Last_Weapon_Used"		"Last weapon used"
"Valve_Miscellaneous_Title"		"MISCELLANEOUS"
"Valve_Display_Scores"			"Display multiplayer scores"
"Valve_Take_Screen_Shot"		"Take screen shot"
"Valve_Quick_Save"			"Quick save"
"Valve_Quick_Load"			"Quick load"
"Valve_Pause_Game"			"Pause game"
"Valve_Quit_Game"			"Quit game"
"Valve_Cheer"				"Cheer"
"Valve_Activate_In_Game_GUI"		"Activate in-game GUI"
"Valve_Change_Team"			"Change team"
"Valve_Change_Class"			"Change class"
"Valve_Use_Special_Skill"		"Use special skill"
"Valve_Multiplayer_Decal_Limit"		"Multiplayer decal limit"
"Valve_Valid_Teams"			"Valid teams, leave blank for all"
"Valve_Frag_Limit"			"Frag Limit"
"Valve_Time_Limit"			"Time Limit (Min.)"
"Valve_Falling_Damage"			"Falling Damage"
"Valve_Normal"				"Normal"
"Valve_Realistic"			"Realistic"
"Valve_Teamplay"			"Teamplay"
"Valve_Friendly_Fire"			"Friendly Fire"
"Valve_Weapons_Stay"			"Weapons Stay"
"Valve_Force_Respawn"			"Force Respawn"
"Valve_Footsteps"			"Footsteps"
"Valve_Autocrosshair"			"Autocrosshair"
"Valve_Center_Player_Names"		"Center player names"
"Valve_Switch_Weapons_Immediately"	"Switch weapons immediately"
"Valve_Automatic_Screenshots"		"Automatically take end-game screenshots"
"Valve_Observer_Crosshair"		"Observer crosshair"

"Spec_Slow_Motion" "Slow Motion"
"Spec_No_PIP" "
Picture-In-Picture is not available
in First-Person mode while playing.
"

"Spec_Replay" "Instant Replay"
"Spec_Auto" "Auto"
"Spec_Time" "Time"
"Spec_Map" "Map: %s1"
"Spectators" "Spectators"
"Spec_PlayerItem_Health" "%s1 (%s2)"
"Spec_PlayerItem" "%s1"
"Spec_PlayerItem_Team" "%s1 (%s2)"
"Spec_Duck"	"Press DUCK for Spectator Menu"
"Spec_Help_Title" "Spectator Mode"
"Spec_Help_Text"  "
Use the following keys to change view styles:

 FIRE1 - Chase next player
 FIRE2 - Chase previous player
 JUMP - Change view modes
 USE - Change inset window mode
 
 DUCK  - Enable spectator menu
  
In Overview Map Mode move around with:

 MOVELEFT - move left
 MOVERIGHT - move right
 FORWARD - zoom in
 BACK - zoom out
 MOUSE - rotate around map/target
"

"Spec_Modes" 	"Camera Options"
"Spec_Mode0" 	"Camera Disabled"
"Spec_Mode1" 	"Death Camera"
"Spec_Mode2" 	"Fixed View"
"Spec_Mode3" 	"First Person"
"Spec_Mode4" 	"Chase Camera"
"Spec_Mode5" 	"Free Look"
"Spec_Mode6" "Chase Map Overview"
"Spec_NoTarget" "No valid targets. Cannot switch Camera Mode."
"Spec_Options"	"Options"
"OBS_NONE" "Camera Options"
"OBS_CHASE_LOCKED" "Locked Chase Camera"
"OBS_CHASE_FREE" "Free Chase Camera"
"OBS_ROAMING" "Free Look"
"OBS_IN_EYE" "First Person"
"OBS_MAP_FREE" "Free Map Overview"
"OBS_MAP_CHASE" "Chase Map Overview"
"SPECT_OPTIONS" "Options"
"CAM_OPTIONS" "Camera Options"

"PlayerName"	"Name"
"PlayerScore"	"Score"
"PlayerDeath"	"Deaths"
"PlayerPing"	"Latency"
"PlayerVoice"	"Voice"
"PlayerTracker"	"Friend"

"T0A0TITLE"	"HAZARD COURSE"
"C0A0TITLE"	"BLACK MESA INBOUND"
"C0A1TITLE"	"ANOMALOUS MATERIALS"
"C1A1TITLE"	"UNFORESEEN CONSEQUENCES"
"C1A2TITLE"	"OFFICE COMPLEX"
"C1A3TITLE"	"WE'VE GOT HOSTILES"
"C1A4TITLE"	"BLAST PIT"
"C2A1TITLE"	"POWER UP"
"C2A2TITLE"	"ON A RAIL"
"C2A3TITLE"	"APPREHENSION"
"C2A4TITLE1"	"RESIDUE PROCESSING"
"C2A4TITLE2"	"QUESTIONABLE ETHICS"
"C2A5TITLE"	"SURFACE TENSION"
"C3A1TITLE"	"FORGET ABOUT FREEMAN!"
"C3A2TITLE"	"LAMBDA CORE"
"C4A1TITLE"	"XEN"
"C4A1ATITLE"	"INTERLOPER"
"C4A2TITLE"	"GONARCH'S LAIR"
"C4A3TITLE"	"NIHILANTH"
"C5TITLE"	"ENDGAME"

"Valve_Hostname"	"Hostname"
"Valve_Max_Players"	"Max. players"
"Valve_Server_Password"	"Server password"

"Valve_Close"		"Close"
"Valve_Help"		"Help"
"Valve_Settings"	"Settings"
"Valve_Chat_Messages"	"Chat Messages"
"Valve_Show_Status"	"Show Status"
"Valve_View_Cone"	"View Cone"
"Valve_Player_Names"	"Player Names"
"Valve_PIP"		"Picture-In-Picture"
"Valve_Overview"	"Overview"
"Valve_Overview_Off"	"No Map"
"Valve_Overview_Small"	"Small Map"
"Valve_Overview_Large"	"Large Map"
"Valve_Overview_ZoomIn"	"Zoom In"
"Valve_Overview_Zoomout" "Zoom Out"
"Valve_Overview_Locked"	"No Rotation"
"Valve_Overview_Names" 	"Show Names"
"Valve_Overview_Health" "Show Health"
"Valve_Overview_Tracks" "Show Tracks"
"Valve_Auto_Director"	"Auto Director"
"Valve_Show_Scores"	"Show Scores"
"Valve_Game_Saved"	"Game Saved"

"Valve_Orange"		"Orange"
"Valve_Yellow"		"Yellow"
"Valve_Blue"		"Blue"
"Valve_Ltblue"		"Ltblue"
"Valve_Green"		"Green"
"Valve_Red"		"Red"
"Valve_Brown"		"Brown"
"Valve_Ltgray"		"Ltgray"
"Valve_Dkgray"		"Dkgray"

"Valve_Playing"		"Playing"
"Valve_Stopped"		"Stopped"
"Valve_Paused"		"Paused"

"Valve_x_1_4"		"x1/4"
"Valve_x_1_2"		"x1/2"
"Valve_x_1"		"x1"
"Valve_x_2"		"x2"
"Valve_x_4"		"x4"

"Valve_ViewDemoStatus"	"%s1  %s2  %s3"

"Valve_Hint_Zoom"	"%+zoom% ZOOM VIEW"
"Valve_Hint_machinegun"	"%+USE% TO USE MOUNTED GUN"
"Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT"
"Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN"
"Valve_Hint_Command_send"  "%impulse 50% SEND YOUR SQUAD TO A LOCATION"
"Valve_Hint_Command_recall"  "%impulse 50% TWICE TO RECALL YOUR SQUAD"
"Valve_Hint_CraneKeys"	"%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT"
"Valve_Hint_BoatKeys"	"%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT\nUSE MOUSE TO LOOK"
"Valve_Hint_JeepKeys"	"%+speed% TURBO %+jump% HANDBRAKE"
"Valve_Hint_JeepTurbo"	"%+speed% TURBO"
"Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT"
"Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN"
"Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE"
"Valve_Hint_USEPickup"  "%+use% PICKUP OBJECT"
"Valve_Hint_ThrowHeld"  "%+attack% THROW HELD OBJECT"
"Valve_Hint_MomentaryButton"	"%+use% HOLD DOWN TO TURN WHEEL"
"Valve_Hint_ThrowBait"	"%+attack% THROW BUGBAIT"
"Valve_Hint_SqueezeBait"  "%+attack2% CALL ANTLIONS"

"Valve_Miscellaneous_Keyboard_Keys_Title"  "MISCELLANEOUS MOVEMENT"
"Valve_Chapter"		"Chapter"

"Valve_HudPoisonDamage"	"NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE"

"Valve_CreatingCache"	"Creating sound caches..."
"Valve_CreatingSpecificSoundCache"	"Processing:  %s1"

"Valve_UpdatingSteamResources" "Updating Steam resources..."

"Valve_Sprint"		"Sprint (Move Quickly)"
"Valve_Suit_Zoom"	"Suit Zoom"
"Valve_Commander_Mode"	"Send/Recall Squad"
"Valve_Gravity_Gun"	"Gravity Gun"
"Valve_CC_Toggle"	"Toggle close caption sound effects"

"Valve_Hud_HEALTH"		"HEALTH"
"Valve_Hud_AMMO"		"AMMO"
"Valve_Hud_SUIT"		"SUIT"
"Valve_Hud_AUX_POWER"		"AUX POWER"
"Valve_Hud_OXYGEN"		"OXYGEN"
"Valve_Hud_FLASHLIGHT"		"FLASHLIGHT"
"Valve_Hud_SPRINT"		"SPRINT"

"Valve_Hud_SQUAD_FOLLOWING"	"SQUAD FOLLOWING"
"Valve_Hud_SQUAD_STATIONED"	"SQUAD STATIONED"

"Valve_HDRDEMO_LeftTitle"	"Fixed Aperture"
"Valve_HDRDEMO_RightTitle"	"High-Dynamic Range"

"Valve_Hud_CamFOV"		"FOV"
"Valve_Hud_CamHeight"	"Cam Height"
"Valve_CamArmLength"	"Arm Length"

"Valve_FilmDemo_FilmGrain_LeftTitle"	"No Film Grain"
"Valve_FilmDemo_FilmGrain_RightTitle"	"Film Grain"

"Valve_FilmDemo_ColorCorrection_LeftTitle"	"No Color Correction"
"Valve_FilmDemo_ColorCorrection_RightTitle"	"Color Correction"

} 
}