This article's documentation is for anything that uses the Source engine. Click here for more information.

$jointsurfaceprop: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Fix first line to improve legibility)
No edit summary
 
Line 8: Line 8:


*[[$surfaceprop]]
*[[$surfaceprop]]
[[Category:QC Commands|jointsurfaceprop]]

Latest revision as of 21:23, 18 July 2025

English (en)Русский (ru)Translate (Translate)

$jointsurfaceprop is a QC command available in all Source Source games. It applies a Material Surface Property to a particular bone and all of its children. HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.

Syntax

$jointsurfaceprop <bone name> <surfaceprop>

See also