Func useableladder: Difference between revisions
Jump to navigation
Jump to search
Note:This entity is non-functional in Counter-Strike: Source. Use func_ladder instead.
m (→Availability: class&file) |
m (Added link to prefab example and named links better.) |
||
Line 46: | Line 46: | ||
==See also== | ==See also== | ||
*[[info_ladder_dismount]] | *[[ladder_simple]] - A prefab containing a simple ladder setup. | ||
*[[Working Ladders]] | *[[info_ladder_dismount]] - An entity used to specify ladder auto-dismount points. | ||
*[[Working Ladders]] - A wiki tutorial on how to construct ladders. | |||
*[http://twhl.co.za/mapvault_map.php?id=3898 A tutorial bsp and map for constructing ladders] | *[http://twhl.co.za/mapvault_map.php?id=3898 A tutorial bsp and map for constructing ladders] | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 09:46, 30 August 2006
Entity Description
A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder.

Availability
Template:In game Template:Game-base (except CS:S; see note above) Template:In code
Keyvalues
- <vector> Ladder end point.
- point1
- <vector> Ladder end point.
- StartDisabled
- <choices> Start Disabled.
Literal value Description 0 No 1 Yes
Flags
- 1 : Fake Ladder
Inputs
- Enable this ladder.
- Disable
- Disable this ladder.
Outputs
- Template:O targetname
- OnPlayerGotOnLadder
- Fired whenever a player gets on this ladder. Template:Plcal
- OnPlayerGotOffLadder
- Fired whenever a player gets off this ladder. Template:Plcal
See also
- ladder_simple - A prefab containing a simple ladder setup.
- info_ladder_dismount - An entity used to specify ladder auto-dismount points.
- Working Ladders - A wiki tutorial on how to construct ladders.
- A tutorial bsp and map for constructing ladders