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Vcollide wireframe: Difference between revisions

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Revision as of 12:13, 12 July 2024

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This article or section about a console variable is a stub. You can help by expanding it.

vcollide_wireframe is a console variable available in all Source Source games. Shows physics collision of studio models of entities derived from CBaseAnimating as a cyan wireframe during run-time. Red wireframe collisions are client-side.

Icon-Bug.pngBug:Left 4 Dead 2 Doesn't work with multicore rendering turned on. Set mat_queue_mode to 0 to get it working  [todo tested in ?]