This article's documentation is for anything that uses the Source engine. Click here for more information.

$append: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Nesciuse moved page $append/en to $append without leaving a redirect: Move to proper place)
m (Fix first line to improve legibility)
Line 1: Line 1:
{{LanguageBar|title=$append}}
{{LanguageBar|title=$append}}
{{this is a|QC command|name=$append}}
{{this is a|QC command|name=$append}} It allows you to add more options to the specified [[$sequence|sequences]] or [[$animation|animations]] after declared.
It allows you to add more options to the specified [[$sequence|sequences]] or [[$animation|animations]] after declared.
{{inline note | ''Please see [[$continue]] QC command for further info.''}}
{{inline note | ''Please see [[$continue]] QC command for further info.''}}



Revision as of 16:15, 14 July 2024

English (en)Translate (Translate)

$append is a QC command available in all Source Source games. It allows you to add more options to the specified sequences or animations after declared.

Please see $continue QC command for further info.

Syntax

 $append "SequenceName" <options>

Examples

$sequence "idle" a_idle {
	loop fps 40
	iklock "rfoot" 1 0
	iklock "lfoot" 1 0
}

// more QC stuff \\

// add this options after all other $sequence options
$append "idle" noautoik x y z

See also