Env tonemap controller infected: Difference between revisions
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(redirected to Env_tonemap_controller. (The entities are functionally the same, as the FGD just uses Env_tonemap_controller as base without adding anyting at all)) Tag: New redirect |
(Removed redirect to Env tonemap controller) Tag: Removed redirect |
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__NOTOC__ | |||
{{CD|CEnvTonemapController}} | |||
{{this is a|point entity|name=env_tonemap_controller_infected|series=Left 4 Dead|sprite=env_tonemap_controller.png}} | |||
An entity that controls the [[HDR]] tonemapping for infected player. | |||
{{OtherKIO|env_tonemap_controller|All}} | |||
== See also == | |||
* {{ent|env_tonemap_controller_ghost}} | |||
* {{ent|env_tonemap_controller}} | |||
Revision as of 03:38, 2 September 2024
| CEnvTonemapController |

env_tonemap_controller_infected is a point entity available in ![]()
Left 4 Dead series.
An entity that controls the HDR tonemapping for infected player.
Keyvalues / Inputs / Outputs are same as env_tonemap_controller.