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Weapon supernailgun (GoldSrc): Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{CD|CItemWeaponSuperNailgun|goldsrc=1}}
{{this is a|point entity|<!--sprite=1-->|name=weapon_supernailgun|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the Super Nailgun Weapon.
{{this is a|point entity|<!--sprite=1-->|name=weapon_supernailgun|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the Super Nailgun Weapon.



Revision as of 08:27, 18 March 2025

C++ Class hierarchy
CItemWeaponSuperNailgun
CItemWeapon
CQuakeItem
CBaseEntity
C++ quake_items.cpp

weapon_supernailgun is a point entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create the Super Nailgun Weapon.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.