Tf projectile grapplinghook: Difference between revisions
Jump to navigation
Jump to search

m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
(-added class hierarchy, cleanup) |
||
Line 1: | Line 1: | ||
{{ | {{stub}} | ||
{{LanguageBar}} | |||
{{CD|CTFProjectile_GrapplingHook|nolink=1|file1=tf_projectile_arrow.cpp}} | |||
{{this is a|point entity|game=Team Fortress 2|name=tf_projectile_grapplinghook}} It is the projectile fired by the [[tf_weapon_grapplinghook|Grappling Hook]]. | {{this is a|point entity|game=Team Fortress 2|name=tf_projectile_grapplinghook}} It is the projectile fired by the [[tf_weapon_grapplinghook|Grappling Hook]]. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV Targetname}} | ||
Revision as of 17:43, 25 September 2024


![]() |
---|
CTFProjectile_GrapplingHook |
![]() |
tf_projectile_grapplinghook
is a point entity available in Team Fortress 2. It is the projectile fired by the Grappling Hook.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities