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Item currencypack medium: Difference between revisions

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{{Lang}}
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== Inputs ==
== Inputs ==
{{I BaseEntity|base=1}}
{{I EnableDisable}}
{{I EnableDisable}}
== Outputs ==
{{O BaseEntity}}


== FGD Code ==
== FGD Code ==

Revision as of 10:53, 26 September 2024

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Stub

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it doesn't remove itself when picked up.
Mediumcredits.png

item_currencypack_medium is a point entity available in Team Fortress 2 Team Fortress 2. A medium pile of money for the Mann vs. Machine gamemode. When collected, it awards $10 to the defending players.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

FGD Code

//MvM cash piles
@include "base.fgd"
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_small.mdl") = item_currencypack_small : "MvM Money (Small)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_medium.mdl") = item_currencypack_medium : "MvM Money (Medium)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]

See also