Bot roster: Difference between revisions
Jump to navigation
Jump to search
Important:This is a preserved entity in
.
If the game has round restart mechanics this entity may not behave as expected:
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
m (add PreservedEnt) |
||
Line 1: | Line 1: | ||
{{this is a|point entity|game=Team Fortress 2|name=bot_roster}} | {{this is a|point entity|game=Team Fortress 2|name=bot_roster}} | ||
{{PreservedEnt|bot_roster}} | |||
==Entity description== | ==Entity description== |
Revision as of 07:59, 18 December 2024
bot_roster
is a point entity available in Team Fortress 2.


If the game has round restart mechanics this entity may not behave as expected:
|
Entity description
Allows the mapper to control bot class selection.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Team ([todo internal name (i)]) <choices>
- Which team this roster is for.
- Allow Class Changes ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class
- Allow Scout ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Scout
- Allow Soldier ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Soldier
- Allow Pyro ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Pyro
- Allow Demoman ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Demoman
- Allow Heavy ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Heavy
- Allow Engineer ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Engineer
- Allow Medic ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Medic
- Allow Sniper ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Sniper
- Allow Spy ([todo internal name (i)]) <boolean>
- Determines if bots are allowed to change class to Spy
Inputs
- SetTeam <string >
- Sets the team this roster should affect
- SetAllowScout <integer >
- Sets if this roster should allow bots to change class to Scout
- SetAllowSniper <integer >
- Sets if this roster should allow bots to change class to Sniper
- SetAllowSoldier <integer >
- Sets if this roster should allow bots to change class to Soldier
- SetAllowDemoman <integer >
- Sets if this roster should allow bots to change class to Demoman
- SetAllowMedic <integer >
- Sets if this roster should allow bots to change class to Medic
- SetAllowHeavy <integer >
- Sets if this roster should allow bots to change class to Heavy
- SetAllowPyro <integer >
- Sets if this roster should allow bots to change class to Pyro
- SetAllowSpy <integer >
- Sets if this roster should allow bots to change class to Spy
- SetAllowEngineer <integer >
- Sets if this roster should allow bots to change class to Engineer