Info overlay accessor: Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
SirYodaJedi (talk | contribs) (Add KVs) |
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1|because=it is automatically created by [[VBSP]]}} | ||
{{CD|CInfoOverlayAccessor|file1=info_overlay_accessor.cpp}} | {{CD|CInfoOverlayAccessor|file1=info_overlay_accessor.cpp}} | ||
{{this is a|point entity|name=info_overlay_accessor}} It only | {{this is a|point entity|name=info_overlay_accessor}} It only exists in compiled [[BSP]] files, and maps [[targetname]]s to ID numbers of [[info_overlay]]s, which are stored in a separate lump in the BSP file. | ||
{{ | |||
== Keyvalues == | |||
{{KV Targetname}} | |||
{{KV|Overlay ID|intn=OverlayID|integer|Which index in the overlay lump to associate with this entity's targetname.}} | |||
== See also == | == See also == | ||
* [[env_texturetoggle]] | * [[env_texturetoggle]] |
Revision as of 14:35, 14 September 2024

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CInfoOverlayAccessor |
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info_overlay_accessor
is a point entity available in all Source games. It only exists in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Overlay ID (OverlayID) <integer>
- Which index in the overlay lump to associate with this entity's targetname.