Dod bomb target: Difference between revisions

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: <string> Control point which the entity captures, or helps capture, when detonated
: <string> Control point which the entity captures, or helps capture, when detonated


* '''StartDisabled'''
* {{kv enabledisable}}
: <choices> Weather or not the entity starts disabled
:{|
!| Value || Description
|-
| 0 || No
|-
| 1 || Yes
|}


* '''angles'''
* {{kv angles}}
: <integer> the angle at which the entity is seen (Pitch Yaw Roll)


==Inputs ==
==Inputs ==
* '''Enable'''
* {{i enabledisable}}
: Enables the entity
 
* '''Disable'''
: Disables the entity


==Outputs==
==Outputs==

Revision as of 22:38, 11 July 2006

Template:Wrongtitle

Note.pngNote:Entity is missing from the valve dod.fgd file - june 28 2006 update

Entity Description

This entity is represented visually by a grey or yellow outline of weapon_basebomb. In turn it represents a detonation location within the map.

Keyvalues

  • targetname
<string> Name given to the entity
  • bombing_team
<choices> The team that will be placing a bom at this point
Value Description
1 Both
2 Allies
3 Axis
  • target_control_point
<string> Control point which the entity captures, or helps capture, when detonated

Inputs

Outputs

  • OnBombExploded
Sent when the bomb explodes
  • OnBombPlanted
Sent when a bomb is planted
  • OnBombDefused
Sent when a bomb is defused
  • OnKillPlanter
Sent when a player who is planting a bomb dies
Note.pngNote:May not work
  • OnKillDefuser
Sent when a player who is defusing a bomb dies
Note.pngNote:May not work

See Also