Dod bomb dispenser: Difference between revisions
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Note:Entity is missing from the valve dod.fgd file - june 28 2006 update
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* '''StartDisabled''' | * '''StartDisabled''' | ||
: | : {{boolean}} Weather or not the entity starts disabled | ||
==Inputs == | ==Inputs == |
Revision as of 22:37, 11 July 2006

Entity Description
This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.
Keyvalues
- targetname
- <string> Name given to the entity
- dispense_team
- <choices> The team that will be placing a bom at this point
Value Description 1 Both 2 Allies 3 Axis
- StartDisabled
- <boolean> Weather or not the entity starts disabled
Inputs
- Enable
- Enables the entity
- Disable
- Disables the entity
Outputs
- OnTntPickup
- Sent when a player pick up TNT
Note:May not work