BSP2MAP: Difference between revisions

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'''BSP2MAP''' is a decompiler for HL1 engine maps. It converts [[BSP]] format files back into [[VMF]] format maps that can be loaded into [[Hammer]].  Unfortunetly, HL1 maps do not store as much information about the geometry of a map, so the geometry has to be recreated using the polygons.
'''BSP2MAP''' is a decompiler for HL1 engine maps. It converts [[BSP]] format files into [[.MAP]] files so that it can be loaded into [[Hammer]].  Unfortunately, HL1 maps do not store as much information about the geometry of a map as HL2 does, so the geometry has to be recreated using the polygons.


[http://www.fileaholic.com/cgi-sql/file-info.sql/11109 Download BSP2MAP].
[http://www.fileaholic.com/cgi-sql/file-info.sql/11109 Download BSP2MAP].

Revision as of 12:55, 9 July 2006

BSP2MAP is a decompiler for HL1 engine maps. It converts BSP format files into .MAP files so that it can be loaded into Hammer. Unfortunately, HL1 maps do not store as much information about the geometry of a map as HL2 does, so the geometry has to be recreated using the polygons.

Download BSP2MAP.