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Weapon egon (GoldSrc): Difference between revisions

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{{This is a|name=weapon_egon|e0|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
{{this is a|point entity|name=weapon_egon|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
{{todo|Add image(s) for this entity.}}
{{todo|Add image(s) for this entity.}}



Revision as of 20:24, 17 May 2024

weapon_egon is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift.

Todo: Add image(s) for this entity.

The Gluon Gun fires a constant vortex of spiralling energy beams capable of destroying anything that it connects within seconds. The beam deals massive damage with considerable radial damage at the point of impact and is highly accurate at long range. This can be replenished by ammo_gaussclip.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.


Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.