Talk:Source 2 Filmmaker: Difference between revisions

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==Character animationsets in CS2==
==Character animationsets in CS2==
We could use information on how to make animation sets for the character and weapon models without altering the Gameinfo.gi. --[[User:Breakin' Benny|Breakin' Benny]] ([[User talk:Breakin' Benny|talk]]) 17:46, 2 March 2024 (PST)
We could use information on how to make animation sets for the character and weapon models without altering the Gameinfo.gi. --[[User:Breakin' Benny|Breakin' Benny]] ([[User talk:Breakin' Benny|talk]]) 17:46, 2 March 2024 (PST)
: Do you have any references for us to use? The CS2 part does need revamping due to a known fix for the eyeballs issue ([https://twitter.com/karl_police/status/1709670793938927916 twitter thread] [https://drive.google.com/drive/folders/1TY-swJtbu9tGD0Wnj437j7Q3UKSZseqH Google Drive With Howto + DMX files]), and any known fixes could/should be documented if possible. thanks! --[[User:Sorsu|Sorsu]] ([[User talk:Sorsu|talk]]) 22:14, 27 April 2024 (PDT)

Revision as of 22:15, 27 April 2024

Character animationsets in CS2

We could use information on how to make animation sets for the character and weapon models without altering the Gameinfo.gi. --Breakin' Benny (talk) 17:46, 2 March 2024 (PST)

Do you have any references for us to use? The CS2 part does need revamping due to a known fix for the eyeballs issue (twitter thread Google Drive With Howto + DMX files), and any known fixes could/should be documented if possible. thanks! --Sorsu (talk) 22:14, 27 April 2024 (PDT)